StatusLive Servers online11,721 Players48,587 Populated3,224 Wiped · 3 h110 Interval5 min Date29 OCT 2026

DWG RG-S15479Server sheetchecked 42d ago

UKN.GG - EU Sandbox II - Creative | Build | Noclip

Offline 64.40.9.106:28014 checked 42d ago

moddedcarbon
Connect
Players now 0/ 200 0% full
7-day average0peak –
Rank#15,479no region published
Last wipe42d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on UKN.GG - EU Sandbox II - Creative | Build | Noclip
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.6 daysbetween real wipes
on rhythm60%of its recent wipes
wipe-day peak7players, last three wipes

The first 48 hours of its last wipes

Wed 16 SepTue 15 SepTue 15 Sep
02.557.510+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 16 Sep, 04:09 UTC42d ago 0 – running 0
Tue 15 Sep, 14:10 UTC43d ago 8 – 0.6 days 5
Tue 15 Sep, 04:10 UTC43d ago 12 – 0.4 days 4
Mon 14 Sep, 14:12 UTC44d ago 12 – 0.6 days 9
Mon 14 Sep, 04:10 UTC44d ago 12 – 0.4 days 5
Sun 13 Sep, 14:10 UTC45d ago 12 – 0.6 days 7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01 157 / 999
02
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average
19 / 100
03
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average
4 / 100
04
Intoxicated EU Sandbox - Creative | Build | NoclipEU · groups of 8+ · 21 on average
24 / 150
05
ShockRust | Build ОбновлениеEU · no group limit · 8 on average
0 / 50
06
[EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|FireEU · groups of 16+ · monthly · 6 on average
8 / 50
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is UKN.GG - EU Sandbox II - Creative | Build | Noclip online, and what uptime has been recorded?

Last seen 42 days 18 hours ago; right now UKN.GG - EU Sandbox II - Creative | Build | Noclip is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 13 September 2026 is when Rust Graphs first saw it.

What location is recorded for UKN.GG - EU Sandbox II - Creative | Build | Noclip?

No region tag is published by UKN.GG - EU Sandbox II - Creative | Build | Noclip, but its name points to Europe. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 64.40.9.106:28014.

On which Rust version is UKN.GG - EU Sandbox II - Creative | Build | Noclip running?

Rust network protocol 2633 and build 163794 on Windows: that is what UKN.GG - EU Sandbox II - Creative | Build | Noclip runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for UKN.GG - EU Sandbox II - Creative | Build | Noclip?

UKN.GG - EU Sandbox II - Creative | Build | Noclip is not responding at the latest refresh; the last record of it online is 42 days 18 hours ago.

What rank has been recorded for UKN.GG - EU Sandbox II - Creative | Build | Noclip?

Over the last seven days, UKN.GG - EU Sandbox II - Creative | Build | Noclip records #15,479 for player hours: the top – of all ranked servers.

Wipe data

On UKN.GG - EU Sandbox II - Creative | Build | Noclip, what does the data show for wipe day?

An average of 7 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on UKN.GG - EU Sandbox II - Creative | Build | Noclip?

UKN.GG - EU Sandbox II - Creative | Build | Noclip wipes at times that follow no pattern, so no next wipe can be predicted. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 42 days 20 hours ago.

Settings

What settings and rules apply on UKN.GG - EU Sandbox II - Creative | Build | Noclip?

The name of UKN.GG - EU Sandbox II - Creative | Build | Noclip records no gather rate. 1000 players is the published group limit. build & creative, sandbox building, no gathering, is the game mode. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Carbon. Anti-cheat: VAC, from Valve, is on.

Filters

On Rust Graphs, which lists and filters contain UKN.GG - EU Sandbox II - Creative | Build | Noclip?

These Rust Graphs lists include UKN.GG - EU Sandbox II - Creative | Build | Noclip: Europe servers, plotted, Modded Rust servers, Rust aim training servers, listed live, Rust build servers, plotted live and Rust creative servers. It is returned by these filters on the server list: Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meaning is attached to each tag on UKN.GG - EU Sandbox II - Creative | Build | Noclip?

gmrust (Game mode): Standard survival, as Rust plays; mp200 (Max players): Slots: 200; ts1000 (Group limit): The team limit is 1000; v2633 (Protocol): Your game must match protocol 2633 to join; cs163794 (Build): The game build is 163794; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^c (Creative): No gathering is needed; build freely in this sandbox; ^k (Build server): Here you can design and practise bases; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Plugin framework: Carbon are the tags UKN.GG - EU Sandbox II - Creative | Build | Noclip publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

How is UKN.GG - EU Sandbox II - Creative | Build | Noclip joined?

In Rust, press F1 and type client.connect 64.40.9.106:28014 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp200,ptrak,$r?,v2633,^z,^y,^c,^k,gmrust,cs163794,ts1000

Game

gmrust
Game mode Standard survival, as Rust plays.
mp200
Max players Slots: 200.
ts1000
Group limit The team limit is 1000.
v2633
Protocol Your game must match protocol 2633 to join.
cs163794
Build The game build is 163794.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Gameplay

^c
Creative No gathering is needed; build freely in this sandbox.
^k
Build server Here you can design and practise bases.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded