StatusLive Servers online11,665 Players44,308 Populated3,062 Wiped · 3 h99 Interval5 min Date28 OCT 2026

DWG RG-S6110Server sheetchecked 11m ago

Midlands [PVE] BradleyGuards and custom maps

Online 64.40.9.169:28015 checked 11m ago

moddedcarbon
Connect
Players now 0/ 100 0% full
7-day average0peak 2
Rank#6,110top 27%
Last wipe12d agono schedule published
Next wipe8d 17hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.250.50.75102:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Fig. 1Players on Midlands [PVE] BradleyGuards and custom maps
Fig. 2

Server performance

01020304002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 8d 17h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak4players, last three wipes
crowd held50%else halves by day 5

Coming wipes

  1. 8d 17hThu 5 Nov, 19:00 UTCFW
  2. 15d 16hThu 12 Nov, 18:30 UTC
  3. 36d 17hThu 3 Dec, 19:00 UTCFW
  4. 43d 16hThu 10 Dec, 18:30 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 4, 41 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:30 UTC12d ago 4 – running 0
Thu 1 Oct, 18:49 UTC FW26d ago 5 halved by day 5 14 days 0
Thu 17 Sep, 17:26 UTC40d ago 2 held half 14.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Recorded details

Is Midlands [PVE] BradleyGuards and custom maps online, and what uptime has been recorded?

Midlands [PVE] BradleyGuards and custom maps is up at this moment. Counted from its reported uptime, the last restart was about 9 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

Is Midlands [PVE] BradleyGuards and custom maps stable in the figures recorded?

The last 48 hours give an average of 29 server fps and a floor of 9. Counted at its highest: 106,767 entities, buildings, deployables and the rest of the world included. 4,658 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for Midlands [PVE] BradleyGuards and custom maps?

There is no region published by Midlands [PVE] BradleyGuards and custom maps. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 64.40.9.169:28015.

On which Rust version is Midlands [PVE] BradleyGuards and custom maps running?

Rust network protocol 2635 and build 168909 on Linux: that is what Midlands [PVE] BradleyGuards and custom maps runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

How many players are plotted on Midlands [PVE] BradleyGuards and custom maps?

Current player count on Midlands [PVE] BradleyGuards and custom maps: 0, of 100 slots. The seven-day mean is 0 players; the peak over the same period is 2. Averaged over the last 48 hours, the player count is highest at 22:00 UTC: 1 players.

What rank has been recorded for Midlands [PVE] BradleyGuards and custom maps?

Player hours over seven days place Midlands [PVE] BradleyGuards and custom maps at #6,110, within the top 27% of ranked servers.

Wipe data

What is recorded on Midlands [PVE] BradleyGuards and custom maps on wipe day?

An average of 4 players was recorded at the busiest point of its recent wipes. At 41 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 50% of its recent wipes stayed above half that peak. On the wipes where it did not hold, the crowd dropped below half by day 5.

What wipe schedule has been recorded for Midlands [PVE] BradleyGuards and custom maps?

Wipes at Midlands [PVE] BradleyGuards and custom maps take place every 4 weeks on Thursday at 18:30 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 12 days 7 hours ago the current world was made.

Rules and settings

What settings and rules apply on Midlands [PVE] BradleyGuards and custom maps?

Gather rate for Midlands [PVE] BradleyGuards and custom maps: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Carbon plugins are run on it. Anti-cheat: VAC, from Valve, is on.

Which map has Midlands [PVE] BradleyGuards and custom maps loaded?

Seed 81055652 and size 4,250 define the procedural map Midlands [PVE] BradleyGuards and custom maps generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

On Rust Graphs, which lists and filters contain Midlands [PVE] BradleyGuards and custom maps?

On Rust Graphs, Midlands [PVE] BradleyGuards and custom maps is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On Midlands [PVE] BradleyGuards and custom maps, what is meant by each tag?

Tags published by Midlands [PVE] BradleyGuards and custom maps, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

By what method do you join Midlands [PVE] BradleyGuards and custom maps?

In Rust, press F1 and type client.connect 64.40.9.169:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. You will find its website at https://discord.com/invite/tQetw4M.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players The slot count is 100.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded