DWG RG-S15348Server sheetchecked 11m ago
Rust
Online 64.40.9.245:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 36 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 08:29 UTC21d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for Rust, and is it up?
Right now, Rust is recorded as online. About 6 days 21 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 162 of 168 hours up, 96% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
Is Rust stable in the figures recorded?
60 server fps on average over the last 48 hours, and never under 60. Counted at its highest: 12,635 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 1,960 MB. Players feel low fps and a climbing entity count as lag.
What location is recorded for Rust?
There is no region published by Rust. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 64.40.9.245:28015.
What Rust version is recorded for Rust?
The platform is Linux and the version is Rust network protocol 2634 and build 167781 on Rust. To join, your game must be on the same protocol; Steam handles the update.
Player data
What player count is recorded on Rust?
At the last refresh, Rust recorded 0 players across 50 slots. The seven-day mean on this server is 0 players.
In the rankings, which position does Rust hold?
Within the top 69% of all ranked servers: Rust at #15,348 for player hours, seven days recorded.
Wipe data
What is recorded on Rust on wipe day?
An average of 1 players was recorded at the busiest point of its recent wipes. At 36 hours after the latest wipe the crowd was at its peak.
What wipe schedule has been recorded for Rust?
Too few wipes are on record for Rust to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 21 days 13 hours ago.
Settings
Which settings does Rust run, and what rules?
Gather rate for Rust: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are run on it. Anti-cheat: VAC, from Valve, is on.
Which map has Rust loaded?
Seed 1337 and size 2,000 define the procedural map Rust generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
On Rust Graphs, which lists and filters contain Rust?
The Rust Graphs lists that carry Rust are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
On Rust, what is meant by each tag?
Tags published by Rust, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Plugin framework: Carbon. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
How is Rust joined?
Enter client.connect 64.40.9.245:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust
mp50
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.