DWG RG-S15420Server sheetchecked 10m ago
Rust Server
Online 64.40.9.39:28039 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 31 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 18:09 UTC28d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for Rust Server, and is it up?
At this moment Rust Server is online. About 28 days 7 hours ago is when it last restarted, measured from the uptime it reports. 168 of 168 hours up over the last 7 full days, which is 100% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
What does the recorded performance of Rust Server show?
The last 48 hours give an average of 5 server fps and a floor of 5. Counted at its highest: 12,638 entities, buildings, deployables and the rest of the world included. 2,137 MB is the memory peak. Players feel low fps and a climbing entity count as lag.
In which location is Rust Server hosted?
There is no region published by Rust Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 64.40.9.39:28039.
What Rust version is recorded for Rust Server?
On Linux, Rust Server runs Rust network protocol 2633 and build 165217. Steam updates your game, which must be on the same protocol for you to join.
Population
What player count is recorded on Rust Server?
0 of 60 slots on Rust Server are taken at the latest refresh. The seven-day mean on this server is 0 players.
Against other Rust servers, where is Rust Server placed?
Within the top 69% of all ranked servers: Rust Server at #15,420 for player hours, seven days recorded.
Wipe data
What is recorded on Rust Server on wipe day?
An average of 2 players was recorded at the busiest point of its recent wipes. 31 hours after the latest wipe, the crowd peaked.
On Rust Server, when do wipes occur?
The record of Rust Server's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 28 days 9 hours ago.
Rules and settings
Which rules and settings are recorded for Rust Server?
Gather rate for Rust Server: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is off.
Which map has Rust Server loaded?
Rust Server runs a procedural map of size 1,750 with seed 464472311, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
On Rust Graphs, which lists and filters contain Rust Server?
The Rust Graphs lists that carry Rust Server are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on Rust Server?
Tags published by Rust Server, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp60 (Max players): 60 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): 165217 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
How is Rust Server joined?
Connect with client.connect 64.40.9.39:28039: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp60,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp60
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
