StatusLive Servers online11,829 Players89,289 Populated4,008 Wiped · 3 h37 Interval5 min Date28 OCT 2026

DWG RG-S15373Server sheetchecked 6h ago

Rusty Bear Dev - Oxide Version

Offline 64.40.9.59:38015 checked 6h ago

moddedoxide
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,373top 69%
Last wipe26d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
0123409:0010:0011:0012:0013:00

Hourly average and peak, UTC.

Fig. 1Players on Rusty Bear Dev - Oxide Version
Fig. 2

Server performance

01020304009:0010:0011:0012:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctFri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 15:17 UTC26d ago 3 – running 0
Fri 2 Oct, 04:16 UTC26d ago 3 – 0.5 days 0
Thu 1 Oct, 16:02 UTC27d ago 3 – 0.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Rusty Bear Dev - Oxide Version, and is it up?

The current state of Rusty Bear Dev - Oxide Version is offline, with the last sighting 6 hours ago. Counted from its reported uptime, the last restart was about 4 minutes ago. 15 of 168 hours up over the last 7 full days, which is 9% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What does the recorded performance of Rusty Bear Dev - Oxide Version show?

The last 48 hours give an average of 29 server fps and a floor of 26. Counted at its highest: 83,034 entities, buildings, deployables and the rest of the world included. 2,242 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

In which location is Rusty Bear Dev - Oxide Version hosted?

No region is published by Rusty Bear Dev - Oxide Version. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 64.40.9.59:38015.

On which Rust version is Rusty Bear Dev - Oxide Version running?

Rust network protocol 2635 and build 168909 on Linux: that is what Rusty Bear Dev - Oxide Version runs. The same protocol is required for joining, and Steam updates your game to it.

Population

What does the population history show for Rusty Bear Dev - Oxide Version?

No response from Rusty Bear Dev - Oxide Version; the server was last seen 6 hours ago. Averaged across seven days, the player count is 0.

What rank has been recorded for Rusty Bear Dev - Oxide Version?

Within the top 69% of all ranked servers: Rusty Bear Dev - Oxide Version at #15,373 for player hours, seven days recorded.

Schedules

What happens on Rusty Bear Dev - Oxide Version on the day of a wipe?

At their busiest, its recent wipes drew 3 players on average. At 1 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for Rusty Bear Dev - Oxide Version?

There is no next wipe to predict at Rusty Bear Dev - Oxide Version, which wipes at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 26 days 4 hours ago the current world was made.

Map and rules

What settings and rules apply on Rusty Bear Dev - Oxide Version?

No gather rate is stated in the name of Rusty Bear Dev - Oxide Version. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

On which map is Rusty Bear Dev - Oxide Version played?

Rusty Bear Dev - Oxide Version runs a procedural map of size 4,000 with seed 1337, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. Recorded map name: discord.gg/rustybear.

Lists and filters

Where does Rusty Bear Dev - Oxide Version appear among the Rust Graphs lists and filters?

On Rust Graphs, Rusty Bear Dev - Oxide Version is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on Rusty Bear Dev - Oxide Version?

gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Rusty Bear Dev - Oxide Version publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

By what method do you join Rusty Bear Dev - Oxide Version?

Enter client.connect 64.40.9.59:38015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. https://rustybear.gg/ is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players The slot count is 10.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded