DWG RG-S15405Server sheetchecked 13m ago
Rust Server
Online 64.44.100.84:28015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 13:57 UTC16d ago | 1 | – | running | 0 |
| Sat 19 Sep, 23:29 UTC37d ago | 1 | halved by day 1 | 21.6 days | 0 |
| Wed 16 Sep, 13:17 UTC41d ago | 2 | held half | 3.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for Rust Server, and is it up?
At this moment Rust Server is online. The uptime it reports puts the last restart at about 8 days 16 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
What does the recorded performance of Rust Server show?
170 server fps on average over the last 48 hours, and never under 120. Counted at its highest: 67,708 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,252 MB. Players feel low fps and a climbing entity count as lag.
What location is recorded for Rust Server?
A region is not published by Rust Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 64.44.100.84:28015.
On which Rust version is Rust Server running?
The platform is Linux and the version is Rust network protocol 2634 and build 167398 on Rust Server. Steam updates your game, which must be on the same protocol for you to join.
Counts
What player count is recorded on Rust Server?
At the last refresh, Rust Server recorded 0 players across 50 slots. Averaged across seven days, the player count is 0.
Against other Rust servers, where is Rust Server placed?
Over the last seven days, Rust Server records #15,405 for player hours: the top 69% of all ranked servers.
Wipe data
What happens on Rust Server on the day of a wipe?
At their busiest, its recent wipes drew 1 players on average. 2 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 50% of its recent wipes stayed above half that peak. In the other cases the crowd was below half by day 1.
On Rust Server, when do wipes occur?
There is no next wipe to predict at Rust Server, which wipes at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 16 days 8 hours ago.
Settings
Which settings does Rust Server run, and what rules?
The name of Rust Server records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Carbon. VAC is on: that is Valve's anti-cheat.
What is the map for Rust Server?
Rust Server runs a procedural map of size 3,500 with seed 1337, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. Recorded map name: Custom Map.
Lists and filters
Where does Rust Server appear among the Rust Graphs lists and filters?
On Rust Graphs, Rust Server is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meaning is attached to each tag on Rust Server?
The game's server browser reads these tags from Rust Server: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): 50 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework here. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
By what method do you join Rust Server?
Enter client.connect 64.44.100.84:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://chicagoservers.co.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y
Game
gmrust
mp50
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.