StatusLive Servers online11,643 Players37,948 Populated2,905 Wiped · 3 h68 Interval5 min Date28 OCT 2026

DWG RG-S14674Server sheetchecked 18d ago

Local Rust Server [No EAC]

Offline 64.64.116.104:28015 checked 18d ago

moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#14,674top 66%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Local Rust Server [No EAC]
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for Local Rust Server [No EAC], and is it up?

The current state of Local Rust Server [No EAC] is offline, with the last sighting 18 days 23 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 9 October 2026.

In which location is Local Rust Server [No EAC] hosted?

A region is not published by Local Rust Server [No EAC]. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 64.64.116.104:28015.

What Rust version is recorded for Local Rust Server [No EAC]?

On Windows, Local Rust Server [No EAC] runs Rust network protocol 2634 and build 166494. The same protocol is required for joining, and Steam updates your game to it.

Player data

What player count is recorded on Local Rust Server [No EAC]?

Local Rust Server [No EAC] is not responding at the latest refresh; the last record of it online is 18 days 23 hours ago.

What rank has been recorded for Local Rust Server [No EAC]?

Player hours over seven days place Local Rust Server [No EAC] at #14,674, within the top 66% of ranked servers.

Schedules

Which times and days are wipes plotted at on Local Rust Server [No EAC]?

Too few wipes are on record for Local Rust Server [No EAC] to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 26 days ago.

Rules and settings

Which rules and settings are recorded for Local Rust Server [No EAC]?

The name of Local Rust Server [No EAC] records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is off.

What is the map for Local Rust Server [No EAC]?

Local Rust Server [No EAC] runs a procedural map, which the game generates.

Lists and filters

On Rust Graphs, which lists and filters contain Local Rust Server [No EAC]?

The Rust Graphs lists that carry Local Rust Server [No EAC] are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On Local Rust Server [No EAC], what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): 50 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs166494 (Build): 166494 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Local Rust Server [No EAC] publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

How is Local Rust Server [No EAC] joined?

In Rust, press F1 and type client.connect 64.64.116.104:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players 50 player slots.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol To join, your game must be on protocol 2634.
cs166494
Build 166494 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded