DWG RG-S10119Server sheetchecked 7m ago
ETD#RUST-Preview | TEST SERVER
Online 65.108.196.248:28021 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 16:50 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is ETD#RUST-Preview | TEST SERVER, and is it online now?
Right now, ETD#RUST-Preview | TEST SERVER is recorded as online. The uptime it reports puts the last restart at about 16 hours ago. 24 of 24 hours up over the last 1 full day, which is 100% of the time. The first sighting of it by Rust Graphs was on 26 October 2026.
How does ETD#RUST-Preview | TEST SERVER perform, as measured?
The last 48 hours give an average of 30 server fps and a floor of 30. Counted at its highest: 3,265 entities, buildings, deployables and the rest of the world included. Memory use peaked at 1,183 MB. A climbing entity count and low fps are the source of what players feel as lag.
In which location is ETD#RUST-Preview | TEST SERVER hosted?
No region is published by ETD#RUST-Preview | TEST SERVER. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 65.108.196.248:28021 is its address.
What Rust version is recorded for ETD#RUST-Preview | TEST SERVER?
On Linux, ETD#RUST-Preview | TEST SERVER runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Population
How many players are plotted on ETD#RUST-Preview | TEST SERVER?
At the last refresh, ETD#RUST-Preview | TEST SERVER recorded 0 players across 5 slots. Averaged across seven days, the player count is 0, with a peak of 1. Averaged over the last 48 hours, the player count is highest at 15:00 UTC: 1 players.
What rank has been recorded for ETD#RUST-Preview | TEST SERVER?
Player hours over seven days place ETD#RUST-Preview | TEST SERVER at #10,119, within the top 46% of ranked servers.
Schedules
On ETD#RUST-Preview | TEST SERVER, when do wipes occur?
Too few wipes are on record for ETD#RUST-Preview | TEST SERVER to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 27 hours ago the current world was made.
Map and rules
Which rules and settings are recorded for ETD#RUST-Preview | TEST SERVER?
Gather rate for ETD#RUST-Preview | TEST SERVER: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Carbon. Anti-cheat: VAC, from Valve, is on.
What is the map for ETD#RUST-Preview | TEST SERVER?
Seed 20261026 and size 1,000 define the procedural map ETD#RUST-Preview | TEST SERVER generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. Recorded map name: Custom Map.
Tags
Where does ETD#RUST-Preview | TEST SERVER appear among the Rust Graphs lists and filters?
On Rust Graphs, ETD#RUST-Preview | TEST SERVER is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Which meaning is attached to each tag on ETD#RUST-Preview | TEST SERVER?
Tags published by ETD#RUST-Preview | TEST SERVER, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp5 (Max players): Slots: 5; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
What is the way to connect to ETD#RUST-Preview | TEST SERVER?
Connect with client.connect 65.108.196.248:28021: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://store.enjoythedifference.net/etd-rust is its website.
Server tags
Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp5
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.