DWG RG-S15423Server sheetchecked 10m ago
RektoServer
Online 65.108.77.9:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 25 Sep, 02:11 UTC33d ago | 0 | – | running | 0 |
| Thu 17 Sep, 11:42 UTC41d ago | 2 | halved by day 1 | 7.6 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for RektoServer, and is it up?
RektoServer is up at this moment. The uptime it reports puts the last restart at about 6 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. The first sighting of it by Rust Graphs was on 16 September 2026.
How does RektoServer perform, as measured?
209 server fps on average over the last 48 hours, and never under 163. Counted at its highest: 91,000 entities, buildings, deployables and the rest of the world included. 2,707 MB is the memory peak. Players feel low fps and a climbing entity count as lag.
What location is recorded for RektoServer?
No region is published by RektoServer. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 65.108.77.9:28015.
On which Rust version is RektoServer running?
On Linux, RektoServer runs Rust network protocol 2635 and build 169456. To join, your game must be on the same protocol; Steam handles the update.
Player data
What player count is recorded on RektoServer?
Current player count on RektoServer: 0, of 10 slots. Averaged across seven days, the player count is 0.
In the rankings, which position does RektoServer hold?
Within the top 69% of all ranked servers: RektoServer at #15,423 for player hours, seven days recorded.
Wipe times
What is recorded on RektoServer on wipe day?
An average of 1 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. On the wipes where it did not hold, the crowd dropped below half by day 1.
What wipe schedule has been recorded for RektoServer?
Too few wipes are on record for RektoServer to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 33 days 9 hours ago the current world was made.
Map and rules
Which rules and settings are recorded for RektoServer?
The name of RektoServer records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Carbon. Anti-cheat: VAC, from Valve, is on.
What is the map for RektoServer?
RektoServer runs a procedural map of size 4,000 with seed 1563008540, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Filters
Where does RektoServer appear among the Rust Graphs lists and filters?
These Rust Graphs lists include RektoServer: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meaning is attached to each tag on RektoServer?
gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs169456 (Build): Build: 169456; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework here are the tags RektoServer publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
By what method do you join RektoServer?
Connect with client.connect 65.108.77.9:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp10,ptrak,$r?,v2635,gmrust,cs169456,ts8,^z,^y
Game
gmrust
mp10
ts8
v2635
cs169456
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.