StatusLive Servers online11,621 Players40,265 Populated2,839 Wiped · 3 h129 Interval5 min Date30 OCT 2026

DWG RG-S6538Server sheetchecked 13m ago

Rusty Spoon [DEV]

Online 65.109.111.251:27015 checked 13m ago

moddedcarbon
Connect
Players now 0/ 40 0% full
7-day average0peak 2
Rank#6,538top 29%
Last wipe2d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
00.250.50.75105:0014:0000:0009:0018:0003:00

Hourly average and peak, UTC.

Fig. 1Players on Rusty Spoon [DEV]
Fig. 2

Server performance

02040608005:0014:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.2 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 2.5

The first 48 hours of its last wipes

Tue 27 OctMon 26 OctSat 24 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 12:35 UTC2d ago 1 – running 0
Mon 26 Oct, 22:14 UTC3d ago 1 – 0.6 days 1
Sat 24 Oct, 18:11 UTC5d ago 1 held half 2.2 days 0
Thu 22 Oct, 12:26 UTC7d ago 1 held half 2.2 days 0
Sat 10 Oct, 13:30 UTC19d ago 2 halved by day 2 12 days 0
Thu 1 Oct, 17:38 UTC FW28d ago 1 halved by day 3 8.8 days 1
Mon 28 Sep, 19:08 UTC31d ago 1 halved by day 1 2.9 days 0
Sun 27 Sep, 22:40 UTC32d ago 3 – 0.9 days 3
Sun 27 Sep, 15:06 UTC32d ago 3 – 0.3 days 0
Sun 27 Sep, 03:20 UTC33d ago 3 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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04
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General notes

Quick answers

from the figures on this page

Recorded details

Is Rusty Spoon [DEV] online, and what uptime has been recorded?

At this moment Rusty Spoon [DEV] is online. About 4 hours ago is when it last restarted, measured from the uptime it reports. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

How does Rusty Spoon [DEV] perform, as measured?

The last 48 hours give an average of 45 server fps and a floor of 43. Counted at its highest: 143,423 entities, buildings, deployables and the rest of the world included. Memory use peaked at 5,501 MB. What players feel as lag is low fps together with a climbing entity count.

In which location is Rusty Spoon [DEV] hosted?

There is no region published by Rusty Spoon [DEV]. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 65.109.111.251:27015.

What Rust version is recorded for Rusty Spoon [DEV]?

On Linux, Rusty Spoon [DEV] runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.

Player data

How many players are plotted on Rusty Spoon [DEV]?

Current player count on Rusty Spoon [DEV]: 0, of 40 slots. The seven-day mean is 0 players; the peak over the same period is 2. The 48-hour peak falls at 11:00 UTC, averaging 1 players.

What rank has been recorded for Rusty Spoon [DEV]?

Within the top 29% of all ranked servers: Rusty Spoon [DEV] at #6,538 for player hours, seven days recorded.

Schedules

What is recorded on Rusty Spoon [DEV] on wipe day?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 50% of its recent wipes. By day 2.5 the crowd had fallen below half on the wipes where it did not hold.

Which times and days are wipes plotted at on Rusty Spoon [DEV]?

Rusty Spoon [DEV] wipes at times that follow no pattern, so no next wipe can be predicted. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 2 days 16 hours ago.

Settings

Which settings does Rusty Spoon [DEV] run, and what rules?

The name of Rusty Spoon [DEV] records no gather rate. Eight players per group: the default for the game. It runs the build & creative game mode, sandbox building, no gathering. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Carbon. Anti-cheat: VAC, from Valve, is on.

Which map has Rusty Spoon [DEV] loaded?

Size 4,500 with seed 1337: that is the procedural map Rusty Spoon [DEV] runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. The name of the map reads: discord.gg/rustyspoon.

Tags

On Rust Graphs, which lists and filters contain Rusty Spoon [DEV]?

These Rust Graphs lists include Rusty Spoon [DEV]: Modded Rust servers, Rust build servers, plotted live and Rust creative servers. It is returned by these filters on the server list: Type: Modded; Server tag: Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

On Rusty Spoon [DEV], what is meant by each tag?

Tags published by Rusty Spoon [DEV], and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp40 (Max players): Slots: 40; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^c (Creative): Build what you like: no gathering, sandbox style; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework is Carbon. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

By whom is Rusty Spoon [DEV] run?

A rustyspoon.org hostname is published by Rusty Spoon [DEV], as it is by 3 other servers we track; the same operator most likely runs them.

Connect

How is Rusty Spoon [DEV] joined?

Connect with client.connect 65.109.111.251:27015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. You will find its website at https://rustyspoon.craftingstore.net/.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^z,^y,^c,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp40
Max players Slots: 40.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Gameplay

^c
Creative Build what you like: no gathering, sandbox style.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded