StatusLive Servers online11,619 Players31,668 Populated2,750 Wiped · 3 h74 Interval5 min Date29 OCT 2026

DWG RG-S16330Server sheetchecked 27d ago

Local PVE Staging

Offline 65.18.215.85:28025 checked 27d ago

moddedoxide
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#16,330top 69%
Last wipe28d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Local PVE Staging
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct3 Oct5 Oct6 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is Local PVE Staging online, and what uptime has been recorded?

Last seen 27 days 12 hours ago; right now Local PVE Staging is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 30 September 2026 is when Rust Graphs first saw it.

In which location is Local PVE Staging hosted?

No region is published by Local PVE Staging. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 65.18.215.85:28025.

What Rust version is recorded for Local PVE Staging?

Rust network protocol 2634 and build 166461 on Windows: that is what Local PVE Staging runs. To join, your game must be on the same protocol; Steam handles the update.

Counts

What does the population history show for Local PVE Staging?

No response from Local PVE Staging; the server was last seen 27 days 12 hours ago.

In the rankings, which position does Local PVE Staging hold?

Within the top 69% of all ranked servers: Local PVE Staging at #16,330 for player hours, seven days recorded.

Wipe times

Which times and days are wipes plotted at on Local PVE Staging?

Too few wipes are on record for Local PVE Staging to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 28 days 16 hours ago the current world was made.

Rules and settings

Which settings does Local PVE Staging run, and what rules?

Gather rate for Local PVE Staging: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

What is the map for Local PVE Staging?

A procedural map, generated by the game, is what Local PVE Staging runs.

Filters

On Rust Graphs, which lists and filters contain Local PVE Staging?

These Rust Graphs lists include Local PVE Staging: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On Local PVE Staging, what is meant by each tag?

Tags published by Local PVE Staging, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): 10 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Your game must match protocol 2634 to join; cs166461 (Build): 166461 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

By what method do you join Local PVE Staging?

Enter client.connect 65.18.215.85:28025 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166461,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players 10 player slots.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Your game must match protocol 2634 to join.
cs166461
Build 166461 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded