DWG RG-S13767Server sheetchecked 23d ago
Rust Mod Development
Offline 65.191.150.10:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence
Coming wipes
- 7d 6hThu 5 Nov, 19:00 UTCFW
- 35d 6hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:22 UTC FW27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is Rust Mod Development, and is it online now?
Rust Mod Development is offline at this moment; 23 days 13 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 30 September 2026 is when Rust Graphs first saw it.
What location is recorded for Rust Mod Development?
There is no region published by Rust Mod Development. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 65.191.150.10:28015.
What Rust version is recorded for Rust Mod Development?
The platform is Windows and the version is Rust network protocol 2634 and build 166652 on Rust Mod Development. The same protocol is required for joining, and Steam updates your game to it.
Counts
What player count is recorded on Rust Mod Development?
No response from Rust Mod Development; the server was last seen 23 days 13 hours ago.
What rank has been recorded for Rust Mod Development?
Player hours over seven days place Rust Mod Development at #13,767, within the top 61% of ranked servers.
Wipe times
What is recorded on Rust Mod Development on wipe day?
An average of 1 players was recorded at the busiest point of its recent wipes. At 1 hours after the latest wipe the crowd was at its peak.
What wipe schedule has been recorded for Rust Mod Development?
The force wipe is the only wipe at Rust Mod Development, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 27 days 17 hours ago.
Settings
What settings and rules apply on Rust Mod Development?
No gather rate is stated in the name of Rust Mod Development. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.
Which map has Rust Mod Development loaded?
A procedural map, generated by the game, is what Rust Mod Development runs.
Filters
On Rust Graphs, which lists and filters contain Rust Mod Development?
On Rust Graphs, Rust Mod Development is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On Rust Mod Development, what is meant by each tag?
Tags published by Rust Mod Development, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp4 (Max players): Slots: 4; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs166652 (Build): 166652 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
How is Rust Mod Development joined?
Enter client.connect 65.191.150.10:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp4
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.