StatusLive Servers online11,701 Players42,340 Populated3,047 Wiped · 3 h101 Interval5 min Date29 OCT 2026

DWG RG-S7271Server sheetchecked 8m ago

Kapco411 Fast & Furious|10X|PVE|Events|MegaMods

Online NA 65.28.44.27:28021 checked 8m ago

10x biweekly wipes moddedoxidepve
Connect
Players now 0/ 100 0% full
7-day average0peak 2
Rank#7,271top 33% · #1108 in NA
Last wipe13d agobiweekly schedule
Next wipe10hThu 29 Oct, 12:13 UTC
Fig. 1

Players

AveragePeak
00.250.50.75102:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Fig. 1Players on Kapco411 Fast & Furious|10X|PVE|Events|MegaMods
Fig. 2

Server performance

02040608002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 33% of all ranked servers, top 59% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 12:13 UTC, in 10h. Its biweekly schedule tag · low confidence

usual gap9.9 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes
crowd held33%else halves by day 3

Coming wipes

  1. 10hThu 29 Oct, 12:13 UTC
  2. 7d 17hThu 5 Nov, 19:00 UTCFW
  3. 14d 10hThu 12 Nov, 12:13 UTC
  4. 28d 10hThu 26 Nov, 12:13 UTC
  5. 35d 17hThu 3 Dec, 19:00 UTCFW
  6. 42d 10hThu 10 Dec, 12:13 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctTue 22 Sep
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 31 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 12:13 UTC13d ago 2 – running 0
Thu 1 Oct, 23:13 UTC FW27d ago 3 halved by day 1 13.5 days 0
Tue 22 Sep, 01:03 UTC37d ago 1 halved by day 5 9.9 days 0
Thu 17 Sep, 19:37 UTC41d ago 1 held half 4.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Recorded details

Is Kapco411 Fast & Furious|10X|PVE|Events|MegaMods online, and what uptime has been recorded?

At this moment Kapco411 Fast & Furious|10X|PVE|Events|MegaMods is online. Counted from its reported uptime, the last restart was about 12 hours ago. For the last 7 full days the record is 166 of 168 hours up, 99% of the time. First seen by Rust Graphs on 13 September 2026.

How does Kapco411 Fast & Furious|10X|PVE|Events|MegaMods perform, as measured?

The last 48 hours give an average of 64 server fps and a floor of 55. Counted at its highest: 119,777 entities, buildings, deployables and the rest of the world included. 4,546 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

What location is recorded for Kapco411 Fast & Furious|10X|PVE|Events|MegaMods?

The NA tag is how Kapco411 Fast & Furious|10X|PVE|Events|MegaMods lists itself in North America. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 65.28.44.27:28021 is its address.

What Rust version is recorded for Kapco411 Fast & Furious|10X|PVE|Events|MegaMods?

Rust network protocol 2635 and build 168909 on Windows: that is what Kapco411 Fast & Furious|10X|PVE|Events|MegaMods runs. The same protocol is required for joining, and Steam updates your game to it.

Population

How many players are plotted on Kapco411 Fast & Furious|10X|PVE|Events|MegaMods?

At the last refresh, Kapco411 Fast & Furious|10X|PVE|Events|MegaMods recorded 0 players across 100 slots. Averaged across seven days, the player count is 0, with a peak of 2. The 48-hour peak falls at 14:00 UTC, averaging 0 players.

In the rankings, which position does Kapco411 Fast & Furious|10X|PVE|Events|MegaMods hold?

Across seven days, player hours give Kapco411 Fast & Furious|10X|PVE|Events|MegaMods #7,271 globally and #1,108 in North America, a top 33% position among ranked servers.

Schedules

On Kapco411 Fast & Furious|10X|PVE|Events|MegaMods, what does the data show for wipe day?

At their busiest, its recent wipes drew 2 players on average. 31 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 33% of its recent wipes. By day 3 the crowd had fallen below half on the wipes where it did not hold.

On Kapco411 Fast & Furious|10X|PVE|Events|MegaMods, when do wipes occur?

Too few of Kapco411 Fast & Furious|10X|PVE|Events|MegaMods's wipes are on record for its schedule to be confirmed, so its tag is followed for the prediction. It is due to wipe next on Thursday 29 October at 12:13 UTC. The world it runs now was made 13 days 13 hours ago. A wipe schedule of one wipe every two weeks is listed in its tags.

Settings

What settings and rules apply on Kapco411 Fast & Furious|10X|PVE|Events|MegaMods?

The name records 10x gather for Kapco411 Fast & Furious|10X|PVE|Events|MegaMods. 30 players per group at most. It runs the roleplay game mode, towns, jobs and roleplay rules. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

What is the map for Kapco411 Fast & Furious|10X|PVE|Events|MegaMods?

Kapco411 Fast & Furious|10X|PVE|Events|MegaMods runs a procedural map of size 4,500 with seed 1337, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The name of the map reads: Best modded servers.

Filters

Where does Kapco411 Fast & Furious|10X|PVE|Events|MegaMods appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Kapco411 Fast & Furious|10X|PVE|Events|MegaMods: 10x Rust servers, plotted, Modded Rust servers, PvE Rust servers, plotted, Rust roleplay servers and Rust server list: North America. These filters on the server list return it: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.

On Kapco411 Fast & Furious|10X|PVE|Events|MegaMods, what is meant by each tag?

Tags published by Kapco411 Fast & Furious|10X|PVE|Events|MegaMods, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): The slot count is 100; ts30 (Group limit): The team limit is 30; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^b (Biweekly): The wipe cycle is two weeks; ^r (Roleplay): This is a roleplay server; ^p (PvE): No player combat: the threat comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; NA (North America): The browser's listing places it under North America. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

What is the way to connect to Kapco411 Fast & Furious|10X|PVE|Events|MegaMods?

Enter client.connect 65.28.44.27:28021 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/28wbCQNMFW.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^r,NA,^p,gmrust,cs168909,ts30,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players The slot count is 100.
ts30
Group limit The team limit is 30.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Gameplay

^r
Roleplay This is a roleplay server.
^p
PvE No player combat: the threat comes from the world.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

NA
North America The browser's listing places it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded