StatusLive Servers online11,745 Players55,760 Populated3,187 Wiped · 3 h129 Interval5 min Date30 OCT 2026

DWG RG-S10265Server sheetchecked 6d ago

kchon2cuba

Offline 66.121.250.200:28015 checked 6d ago

moddedoxide
Connect
Players now 1/ 50 2% full
7-day average1peak 1
Rank#10,265top 46%
Last wipe13d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on kchon2cuba
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct19 Oct22 Oct24 Oct27 Oct30 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is kchon2cuba, and is it online now?

kchon2cuba is offline at this moment; 6 days 21 hours ago is when it was last seen. For the last 7 full days the record is 4 of 168 hours up, 2% of the time. First seen by Rust Graphs on 16 October 2026.

What location is recorded for kchon2cuba?

No region is published by kchon2cuba. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 66.121.250.200:28015.

What Rust version is recorded for kchon2cuba?

The platform is Windows and the version is Rust network protocol 2635 and build 167781 on kchon2cuba. Steam updates your game, which must be on the same protocol for you to join.

Player data

What player count is recorded on kchon2cuba?

The latest refresh records kchon2cuba as offline, last seen 6 days 21 hours ago. The seven-day mean is 1 players; the peak over the same period is 1.

Against other Rust servers, where is kchon2cuba placed?

Player hours over seven days place kchon2cuba at #10,265, within the top 46% of ranked servers.

Schedules

What wipe schedule has been recorded for kchon2cuba?

The record of kchon2cuba's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 13 days 4 hours ago.

Map and rules

Which settings does kchon2cuba run, and what rules?

Gather rate for kchon2cuba: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

What is the map for kchon2cuba?

A procedural map, generated by the game, is what kchon2cuba runs.

Filters

Where does kchon2cuba appear among the Rust Graphs lists and filters?

On Rust Graphs, kchon2cuba is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On kchon2cuba, what is meant by each tag?

Tags published by kchon2cuba, and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs167781 (Build): 167781 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

What is the way to connect to kchon2cuba?

Enter client.connect 66.121.250.200:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players 50 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs167781
Build 167781 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded