DWG RG-S15341Server sheetchecked 1d ago
Rustic Ruins [Temp] Test Serve
Offline 66.165.249.10:28215 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is Rustic Ruins [Temp] Test Serve, and is it online now?
The current state of Rustic Ruins [Temp] Test Serve is offline, with the last sighting 32 hours ago. Counted from its reported uptime, the last restart was about 13 days 19 hours ago. For the last 7 full days the record is 153 of 168 hours up, 91% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
How does Rustic Ruins [Temp] Test Serve perform, as measured?
The last 48 hours give an average of 28 server fps and a floor of 27. Counted at its highest: 206,035 entities, buildings, deployables and the rest of the world included. Memory use peaked at 10,832 MB. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for Rustic Ruins [Temp] Test Serve?
No region is published by Rustic Ruins [Temp] Test Serve. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 66.165.249.10:28215.
What Rust version is recorded for Rustic Ruins [Temp] Test Serve?
On Windows, Rustic Ruins [Temp] Test Serve runs Rust network protocol 2515 and build 90920. Steam updates your game, which must be on the same protocol for you to join.
Player data
How many players are plotted on Rustic Ruins [Temp] Test Serve?
Rustic Ruins [Temp] Test Serve is not responding at the latest refresh; the last record of it online is 32 hours ago. Averaged across seven days, the player count is 0.
Against other Rust servers, where is Rustic Ruins [Temp] Test Serve placed?
Over the last seven days, Rustic Ruins [Temp] Test Serve records #15,341 for player hours: the top 69% of all ranked servers.
Wipe times
What wipe schedule has been recorded for Rustic Ruins [Temp] Test Serve?
The record of Rustic Ruins [Temp] Test Serve's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 768 days 20 hours ago.
Settings
What settings and rules apply on Rustic Ruins [Temp] Test Serve?
Gather rate for Rustic Ruins [Temp] Test Serve: not stated in the name. The group limit is not published. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. VAC is on: that is Valve's anti-cheat.
Which map has Rustic Ruins [Temp] Test Serve loaded?
Size 4,000 with seed 235214983: that is the procedural map Rustic Ruins [Temp] Test Serve runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Filters
Where does Rustic Ruins [Temp] Test Serve appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry Rustic Ruins [Temp] Test Serve are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded.
Which meaning is attached to each tag on Rustic Ruins [Temp] Test Serve?
gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): The slot count is 100; v2515 (Protocol): Join only if your game is on protocol 2515; cs90920 (Build): The game build is 90920; ptrak (Networking): Standard network layer: RakNet; oxide (Oxide): Plugin framework: Oxide (uMod); modded (Modded): Plugins or settings change the game, so it is listed under Modded; hc1579f8a (Custom tag): The owner or a plugin set this tag; it is not standard Rust; stok (Custom tag): The owner or a plugin set this tag; it is not standard Rust are the tags Rustic Ruins [Temp] Test Serve publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
What is the way to connect to Rustic Ruins [Temp] Test Serve?
Connect with client.connect 66.165.249.10:28215: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://rustic-ruins.tebex.io is its website.
Server tags
Published as mp100,ptrak,v2515,hc1579f8a,stok,gmvanilla,cs90920,oxide,modded
Game
gmvanilla
mp100
v2515
cs90920
ptrak
Mods and access
oxide
modded
Other
hc1579f8a
stok
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.