StatusLive Servers online11,739 Players61,775 Populated3,380 Wiped · 3 h186 Interval5 min Date29 OCT 2026

DWG RG-S15323Server sheetchecked 11m ago

Rustwarden Test A (private test server)

Online 66.186.37.173:28015 checked 11m ago

moddedcarbon
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,323top 69%
Last wipe8d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123412:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Fig. 1Players on Rustwarden Test A (private test server)
Fig. 2

Server performance

010020030040012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct24 Oct25 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

How reliable is Rustwarden Test A (private test server), and is it online now?

Rustwarden Test A (private test server) is up at this moment. Counted from its reported uptime, the last restart was about 3 days 6 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 20 October 2026.

Is Rustwarden Test A (private test server) stable in the figures recorded?

216 server fps on average over the last 48 hours, and never under 65. Counted at its highest: 8,133 entities, buildings, deployables and the rest of the world included. 1,627 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

In which location is Rustwarden Test A (private test server) hosted?

No region is published by Rustwarden Test A (private test server). No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 66.186.37.173:28015 is its address.

What Rust version is recorded for Rustwarden Test A (private test server)?

On Linux, Rustwarden Test A (private test server) runs Rust network protocol 2634 and build 167781. The same protocol is required for joining, and Steam updates your game to it.

Counts

What player count is recorded on Rustwarden Test A (private test server)?

Current player count on Rustwarden Test A (private test server): 0, of 10 slots. The seven-day mean on this server is 0 players.

In the rankings, which position does Rustwarden Test A (private test server) hold?

Over the last seven days, Rustwarden Test A (private test server) records #15,323 for player hours: the top 69% of all ranked servers.

Schedules

On Rustwarden Test A (private test server), when do wipes occur?

The record of Rustwarden Test A (private test server)'s wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 8 days 22 hours ago.

Map and rules

Which rules and settings are recorded for Rustwarden Test A (private test server)?

No gather rate is stated in the name of Rustwarden Test A (private test server). No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Carbon. VAC is on: that is Valve's anti-cheat.

Which map has Rustwarden Test A (private test server) loaded?

Seed 882331629 and size 1,500 define the procedural map Rustwarden Test A (private test server) generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

On Rust Graphs, which lists and filters contain Rustwarden Test A (private test server)?

These Rust Graphs lists include Rustwarden Test A (private test server): Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On Rustwarden Test A (private test server), what is meant by each tag?

The game's server browser reads these tags from Rustwarden Test A (private test server): gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): 167781 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

By what method do you join Rustwarden Test A (private test server)?

In Rust, press F1 and type client.connect 66.186.37.173:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. https://metabans.com is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players The slot count is 10.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build 167781 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded