StatusLive Servers online11,649 Players46,030 Populated3,128 Wiped · 3 h109 Interval5 min Date29 OCT 2026

DWG RG-S5888Server sheetchecked 13m ago

iftes test server co

Online 66.206.27.162:50505 checked 13m ago

moddedoxide
Connect
Players now 0/ 10 0% full
7-day average0peak 2
Rank#5,888top 26%
Last wipe2d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
00.250.50.75109:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Fig. 1Players on iftes test server co
Fig. 2

Server performance

010020030040009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 6

The first 48 hours of its last wipes

Mon 26 OctThu 22 OctWed 21 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 16:56 UTC2d ago 1 – running 0
Thu 22 Oct, 07:44 UTC7d ago 1 held half 4.4 days 0
Wed 21 Oct, 12:55 UTC7d ago 1 – 0.8 days 0
Mon 19 Oct, 18:21 UTC9d ago 2 – 1.8 days 0
Sun 18 Oct, 18:04 UTC10d ago 2 – 1 days 0
Wed 7 Oct, 18:08 UTC21d ago 1 halved by day 6 11 days 0
Thu 1 Oct, 17:45 UTC FW27d ago 1 halved by day 1 6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for iftes test server co, and is it up?

Right now, iftes test server co is recorded as online. Counted from its reported uptime, the last restart was about 2 days 14 hours ago. For the last 7 full days the record is 166 of 168 hours up, 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.

How does iftes test server co perform, as measured?

235 server fps on average over the last 48 hours, and never under 217. Counted at its highest: 50,707 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,754 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for iftes test server co?

A region is not published by iftes test server co. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 66.206.27.162:50505.

On which Rust version is iftes test server co running?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on iftes test server co. Steam updates your game, which must be on the same protocol for you to join.

Counts

What player count is recorded on iftes test server co?

At the last refresh, iftes test server co recorded 0 players across 10 slots. Averaged across seven days, the player count is 0, with a peak of 2. Averaged over the last 48 hours, the player count is highest at 17:00 UTC: 1 players.

In the rankings, which position does iftes test server co hold?

Within the top 26% of all ranked servers: iftes test server co at #5,888 for player hours, seven days recorded.

Schedules

What happens on iftes test server co on the day of a wipe?

The recent wipes averaged a busiest count of 1 players. 2 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 50% of its recent wipes. By day 6 the crowd had fallen below half on the wipes where it did not hold.

On iftes test server co, when do wipes occur?

No next wipe can be predicted for iftes test server co: its wipes fall at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 2 days 15 hours ago.

Rules and settings

Which rules and settings are recorded for iftes test server co?

Gather rate for iftes test server co: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

What is the map for iftes test server co?

Size 3,000 with seed 13123: that is the procedural map iftes test server co runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

Where does iftes test server co appear among the Rust Graphs lists and filters?

These Rust Graphs lists include iftes test server co: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meaning is attached to each tag on iftes test server co?

The game's server browser reads these tags from iftes test server co: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

What is the way to connect to iftes test server co?

Enter client.connect 66.206.27.162:50505 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://www.yourmother.com/.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players The slot count is 10.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded