StatusLive Servers online11,641 Players44,965 Populated3,093 Wiped · 3 h105 Interval5 min Date29 OCT 2026

DWG RG-S15338Server sheetchecked 11m ago

Dolemite

Online 66.23.233.100:28145 checked 11m ago

moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,338top 69%
Last wipe365d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123409:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Fig. 1Players on Dolemite
Fig. 2

Server performance

010020030040009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Dolemite, and is it online now?

Right now, Dolemite is recorded as online. Counted from its reported uptime, the last restart was about 44 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.

What does the recorded performance of Dolemite show?

The last 48 hours give an average of 210 server fps and a floor of 164. Counted at its highest: 65,888 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,702 MB. Players feel low fps and a climbing entity count as lag.

In which location is Dolemite hosted?

A region code of us4 is published, but no region, by Dolemite. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 66.23.233.100:28145.

On which Rust version is Dolemite running?

The platform is Windows and the version is Rust network protocol 2603 and build 135093 on Dolemite. To join, your game must be on the same protocol; Steam handles the update.

Counts

What player count is recorded on Dolemite?

At the last refresh, Dolemite recorded 0 players across 50 slots. Averaged across seven days, the player count is 0.

What rank has been recorded for Dolemite?

Over the last seven days, Dolemite records #15,338 for player hours: the top 69% of all ranked servers.

Schedules

What wipe schedule has been recorded for Dolemite?

Dolemite's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 365 days 6 hours ago.

Map and rules

Which rules and settings are recorded for Dolemite?

Gather rate for Dolemite: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

What is the map for Dolemite?

Dolemite runs a procedural map of size 3,000 with seed 13825, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

On Rust Graphs, which lists and filters contain Dolemite?

These Rust Graphs lists include Dolemite: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On Dolemite, what is meant by each tag?

Tags published by Dolemite, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2603 (Protocol): Your game must match protocol 2603 to join; cs135093 (Build): Build: 135093; ptrak (Networking): Standard network layer: RakNet; $rus4 (Region code): us4 is the server's region code; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

By what method do you join Dolemite?

In Rust, press F1 and type client.connect 66.23.233.100:28145 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$rus4,v2603,gmrust,cs135093,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players The slot count is 50.
ts8
Group limit Teams are capped at 8, the default setting.
v2603
Protocol Your game must match protocol 2603 to join.
cs135093
Build Build: 135093.
ptrak
Networking Standard network layer: RakNet.
$rus4
Region code us4 is the server's region code.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded