StatusLive Servers online11,706 Players60,014 Populated3,275 Wiped · 3 h142 Interval5 min Date30 OCT 2026

DWG RG-S13661Server sheetchecked 6d ago

Server_210_DevBlog

Offline 66.234.150.186:28015 checked 6d ago

modded
Connect
Players now 0/ 10 0% full
7-day average0peak 1
Rank#13,661top 61%
Last wipe7d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Server_210_DevBlog
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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01
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02
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
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03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 121 on average
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04
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average
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05
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for Server_210_DevBlog, and is it up?

Server_210_DevBlog is offline at this moment; 6 days 6 hours ago is when it was last seen. 3 of 168 hours up over the last 7 full days, which is 2% of the time. On 22 October 2026 is when Rust Graphs first saw it.

In which location is Server_210_DevBlog hosted?

No region is published by Server_210_DevBlog. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 66.234.150.186:28015 is its address.

On which Rust version is Server_210_DevBlog running?

The platform is Windows and the version is Rust network protocol 2201 on Server_210_DevBlog. To join, your game must be on the same protocol; Steam handles the update.

Population

What does the population history show for Server_210_DevBlog?

No response from Server_210_DevBlog; the server was last seen 6 days 6 hours ago. The seven-day mean is 0 players; the peak over the same period is 1.

In the rankings, which position does Server_210_DevBlog hold?

Over the last seven days, Server_210_DevBlog records #13,661 for player hours: the top 61% of all ranked servers.

Schedules

What wipe schedule has been recorded for Server_210_DevBlog?

Too few wipes are on record for Server_210_DevBlog to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 7 days 10 hours ago.

Settings

Which settings does Server_210_DevBlog run, and what rules?

The name of Server_210_DevBlog records no gather rate. The group limit is not published. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Anti-cheat: VAC, from Valve, is off.

What is the map for Server_210_DevBlog?

Server_210_DevBlog runs a procedural map, which the game generates.

Lists and filters

Where does Server_210_DevBlog appear among the Rust Graphs lists and filters?

On Rust Graphs, Server_210_DevBlog is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Last wipe: In the last 2 weeks.

On Server_210_DevBlog, what is meant by each tag?

Tags published by Server_210_DevBlog, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): Slots: 10; v2201 (Protocol): Your game must match protocol 2201 to join; oxide (Oxide): Plugin framework: Oxide (uMod); modded (Modded): The game is changed by plugins or settings; the listing is Modded; hd910d3d2 (Custom tag): A non-standard tag, set by the owner or a plugin; stok (Custom tag): A non-standard tag, set by the owner or a plugin. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

What is the way to connect to Server_210_DevBlog?

In Rust, press F1 and type client.connect 66.234.150.186:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,v2201,hd910d3d2,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players Slots: 10.
v2201
Protocol Your game must match protocol 2201 to join.

Mods and access

oxide
Oxide Plugin framework: Oxide (uMod).
modded
Modded The game is changed by plugins or settings; the listing is Modded.

Other

hd910d3d2
Custom tag A non-standard tag, set by the owner or a plugin.
stok
Custom tag A non-standard tag, set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded