StatusLive Servers online11,672 Players34,284 Populated2,842 Wiped · 3 h85 Interval5 min Date29 OCT 2026

DWG RG-S15812Server sheetchecked 19d ago

DoNotJoin, NotForYou

Offline 66.41.108.23:28044 checked 19d ago

moddedcarbon
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,812top 72%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on DoNotJoin, NotForYou
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep6 Oct11 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap16 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 6

The first 48 hours of its last wipes

Thu 1 OctTue 15 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:19 UTC FW27d ago 1 – running 0
Tue 15 Sep, 17:46 UTC43d ago 2 halved by day 6 16 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is DoNotJoin, NotForYou online, and what uptime has been recorded?

DoNotJoin, NotForYou is offline at this moment; 19 days 7 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

In which location is DoNotJoin, NotForYou hosted?

No region is published by DoNotJoin, NotForYou. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 66.41.108.23:28044.

On which Rust version is DoNotJoin, NotForYou running?

The platform is Windows and the version is Rust network protocol 2634 and build 166652 on DoNotJoin, NotForYou. The same protocol is required for joining, and Steam updates your game to it.

Player data

How many players are plotted on DoNotJoin, NotForYou?

No response from DoNotJoin, NotForYou; the server was last seen 19 days 7 hours ago.

In the rankings, which position does DoNotJoin, NotForYou hold?

Over the last seven days, DoNotJoin, NotForYou records #15,812 for player hours: the top 72% of all ranked servers.

Wipe times

What is recorded on DoNotJoin, NotForYou on wipe day?

At their busiest, its recent wipes drew 2 players on average. At 5 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 0% of its recent wipes. By day 6 the crowd had fallen below half on the wipes where it did not hold.

On DoNotJoin, NotForYou, when do wipes occur?

DoNotJoin, NotForYou's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 27 days 9 hours ago.

Settings

What settings and rules apply on DoNotJoin, NotForYou?

Gather rate for DoNotJoin, NotForYou: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are run on it. Anti-cheat: VAC, from Valve, is on.

On which map is DoNotJoin, NotForYou played?

DoNotJoin, NotForYou runs a procedural map of size 3,200 with seed 694120, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

On Rust Graphs, which lists and filters contain DoNotJoin, NotForYou?

These Rust Graphs lists include DoNotJoin, NotForYou: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meaning is attached to each tag on DoNotJoin, NotForYou?

gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): 166652 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Plugin framework: Carbon are the tags DoNotJoin, NotForYou publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

What is the way to connect to DoNotJoin, NotForYou?

In Rust, press F1 and type client.connect 66.41.108.23:28044 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players The slot count is 10.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs166652
Build 166652 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded