StatusLive Servers online11,749 Players65,278 Populated3,453 Wiped · 3 h195 Interval5 min Date29 OCT 2026

DWG RG-S3233Server sheetchecked 6m ago

Rusty Barracuda| No PvP |Learning Server

Online NA 66.42.118.153:28015 checked 6m ago

biweekly wipes moddedoxidepve
Connect
Players now 0/ 75 0% full
7-day average1peak 5
Rank#3,233top 15% · #532 in NA
Last wipe13d agobiweekly schedule
Next wipe2hThu 29 Oct, 14:09 UTC
Fig. 1

Players

AveragePeak
0123412:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Fig. 1Players on Rusty Barracuda| No PvP |Learning Server
Fig. 2

Server performance

025507510012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 15% of all ranked servers, top 29% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 14:09 UTC, in 2h. Its biweekly schedule tag · low confidence

usual gap14 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak6players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 2hThu 29 Oct, 14:09 UTC
  2. 7d 7hThu 5 Nov, 19:00 UTCFW
  3. 14d 2hThu 12 Nov, 14:09 UTC
  4. 28d 2hThu 26 Nov, 14:09 UTC
  5. 35d 7hThu 3 Dec, 19:00 UTCFW
  6. 42d 2hThu 10 Dec, 14:09 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 7, 25 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 14:09 UTC13d ago 7 – running 1
Thu 1 Oct, 17:39 UTC FW27d ago 6 held half 13.9 days 2
Thu 17 Sep, 12:30 UTC41d ago 5 held half 14.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Rusty Barracuda| No PvP |Learning Server, and is it online now?

Right now, Rusty Barracuda| No PvP |Learning Server is recorded as online. About 11 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.

What does the recorded performance of Rusty Barracuda| No PvP |Learning Server show?

Average server fps over the last 48 hours is 97; the lowest was 90. Counted at its highest: 190,454 entities, buildings, deployables and the rest of the world included. 5,006 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

In which location is Rusty Barracuda| No PvP |Learning Server hosted?

The NA tag is how Rusty Barracuda| No PvP |Learning Server lists itself in North America. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 66.42.118.153:28015.

On which Rust version is Rusty Barracuda| No PvP |Learning Server running?

On Linux, Rusty Barracuda| No PvP |Learning Server runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Population

What player count is recorded on Rusty Barracuda| No PvP |Learning Server?

At the last refresh, Rusty Barracuda| No PvP |Learning Server recorded 0 players across 75 slots. Averaged across seven days, the player count is 1, with a peak of 5. Over the last 48 hours the busiest hour was 02:00 UTC, at an average of 2 players.

What rank has been recorded for Rusty Barracuda| No PvP |Learning Server?

The same seven-day player-hour count places Rusty Barracuda| No PvP |Learning Server at #532 within North America, #3,233 across all ranked servers and in the top 15% of them.

Wipe data

What is recorded on Rusty Barracuda| No PvP |Learning Server on wipe day?

An average of 6 players was recorded at the busiest point of its recent wipes. 25 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 100% of its recent wipes stayed above half that peak.

On Rusty Barracuda| No PvP |Learning Server, when do wipes occur?

Its tag is followed for the prediction: too few of Rusty Barracuda| No PvP |Learning Server's wipes are on record to confirm the schedule. It is due to wipe next on Thursday 29 October at 14:09 UTC. The current world has been in use since 13 days 21 hours ago. The tags state a wipe schedule at two-week intervals.

Rules and settings

What settings and rules apply on Rusty Barracuda| No PvP |Learning Server?

Gather rate for Rusty Barracuda| No PvP |Learning Server: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the pve game mode, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

What is the map for Rusty Barracuda| No PvP |Learning Server?

Size 5,050 with seed 72486: that is the procedural map Rusty Barracuda| No PvP |Learning Server runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

Where does Rusty Barracuda| No PvP |Learning Server appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Rusty Barracuda| No PvP |Learning Server: Rust servers for beginners, Modded Rust servers, PvE Rust servers, plotted and Rust server list: North America. It is returned by these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

On Rusty Barracuda| No PvP |Learning Server, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp75 (Max players): 75 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^b (Biweekly): The wipe cycle is two weeks; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; NA (North America): In the server browser it appears under North America are the tags Rusty Barracuda| No PvP |Learning Server publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Who is the operator of Rusty Barracuda| No PvP |Learning Server?

The redhawk.me hostname Rusty Barracuda| No PvP |Learning Server publishes is not used by any other server we track.

How to join

By what method do you join Rusty Barracuda| No PvP |Learning Server?

In Rust, press F1 and type client.connect 66.42.118.153:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. You will find its website at https://discord.com/invite/gSXa7VjYXU.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^b,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp75
Max players 75 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded