StatusLive Servers online11,718 Players47,661 Populated3,204 Wiped · 3 h101 Interval5 min Date29 OCT 2026

DWG RG-S15843Server sheetchecked 20d ago

Paradise Lost

Offline NA 66.51.96.53:28040 checked 20d ago

monthly wipes oxidepremium
Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,843top 72% · #1543 in NA
Last wipe27d agomonthly schedule
Next wipe7d 18hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Paradise Lost
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 7d 18hThu 5 Nov, 19:00 UTCFW
  2. 35d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 9 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:17 UTC FW27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
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02
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03
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04
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05
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Paradise Lost, and is it up?

The current state of Paradise Lost is offline, with the last sighting 20 days 6 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 13 September 2026.

In which location is Paradise Lost hosted?

With its NA tag, Paradise Lost lists itself in North America. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 66.51.96.53:28040 is its address.

On which Rust version is Paradise Lost running?

On Linux, Paradise Lost runs Rust network protocol 2634 and build 166494. The same protocol is required for joining, and Steam updates your game to it.

Counts

What player count is recorded on Paradise Lost?

The latest refresh records Paradise Lost as offline, last seen 20 days 6 hours ago.

Against other Rust servers, where is Paradise Lost placed?

Across seven days, player hours give Paradise Lost #15,843 globally and #1,543 in North America, a top 72% position among ranked servers.

Wipe data

What is recorded on Paradise Lost on wipe day?

An average of 1 players was recorded at the busiest point of its recent wipes. At 9 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on Paradise Lost?

Once a month, with the force wipe, is when Paradise Lost wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world has been in use since 27 days 6 hours ago. The tags state a wipe schedule of one wipe a month.

Rules and settings

What settings and rules apply on Paradise Lost?

The name of Paradise Lost records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Community. Oxide plugins are run on it. Join only if you hold Rust's premium status. VAC is off: that is Valve's anti-cheat.

On which map is Paradise Lost played?

Paradise Lost runs a procedural map of size 3,750 with seed 1569780013, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

Where does Paradise Lost appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Paradise Lost: Rust community servers, plotted and Rust server list: North America. On the server list, these filters bring it up: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Monthly ^m, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meaning is attached to each tag on Paradise Lost?

The game's server browser reads these tags from Paradise Lost: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): 100 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Your game must match protocol 2634 to join; cs166494 (Build): 166494 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^q (Premium): Join only if you hold Rust's premium status; ^o (Oxide): Plugin framework: Oxide (uMod); NA (North America): In the server browser it appears under North America. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

What is the way to connect to Paradise Lost?

In Rust, press F1 and type client.connect 66.51.96.53:28040 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. Join only if you hold Rust's premium status.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,NA,gmrust,cs166494,^q,ts8,^o

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players 100 player slots.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Your game must match protocol 2634 to join.
cs166494
Build 166494 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Mods and access

^q
Premium Join only if you hold Rust's premium status.
^o
Oxide Plugin framework: Oxide (uMod).

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded