StatusLive Servers online11,894 Players101,584 Populated3,939 Wiped · 3 h404 Interval5 min Date29 OCT 2026

DWG RG-S4369Server sheetchecked 12m ago

Pine Hosting - Rust Server

Online NA 66.51.96.62:28000 checked 12m ago

monthly wipes moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak 2
Rank#4,369top 20% · #739 in NA
Last wipe6d agomonthly schedule
Next wipe7d 1hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.511.5218:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Fig. 1Players on Pine Hosting - Rust Server
Fig. 2

Server performance

02040608018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep3 Oct25 Oct29 Oct

Top 20% of all ranked servers, top 40% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

usual gap14 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 7d 1hThu 5 Nov, 19:00 UTCFW
  2. 21d 3hThu 19 Nov, 20:40 UTC
  3. 35d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 22 OctThu 22 OctThu 24 Sep
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 17 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 20:40 UTC6d ago 2 – running 0
Thu 22 Oct, 07:07 UTC7d ago 2 – 0.6 days 0
Thu 24 Sep, 22:02 UTC34d ago 1 held half 27.4 days 0
Thu 17 Sep, 22:02 UTC41d ago 0 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Pine Hosting - Rust Server, and is it online now?

Pine Hosting - Rust Server is up at this moment. Counted from its reported uptime, the last restart was about 6 days 18 hours ago. 153 of 168 hours up over the last 7 full days, which is 91% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What does the recorded performance of Pine Hosting - Rust Server show?

21 server fps on average over the last 48 hours, and never under 5. Counted at its highest: 145,208 entities, buildings, deployables and the rest of the world included. Memory use peaked at 5,678 MB. Players feel low fps and a climbing entity count as lag.

In which location is Pine Hosting - Rust Server hosted?

The NA tag is how Pine Hosting - Rust Server lists itself in North America. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 66.51.96.62:28000.

On which Rust version is Pine Hosting - Rust Server running?

On Linux, Pine Hosting - Rust Server runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.

Population

What does the population history show for Pine Hosting - Rust Server?

0 of 50 slots on Pine Hosting - Rust Server are taken at the latest refresh. The seven-day mean is 0 players; the peak over the same period is 2. The 48-hour peak falls at 00:00 UTC, averaging 2 players.

Against other Rust servers, where is Pine Hosting - Rust Server placed?

Across seven days, player hours give Pine Hosting - Rust Server #4,369 globally and #739 in North America, a top 20% position among ranked servers.

Wipe times

On Pine Hosting - Rust Server, what does the data show for wipe day?

The recent wipes averaged a busiest count of 2 players. 17 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 100% of its recent wipes.

Which times and days are wipes plotted at on Pine Hosting - Rust Server?

Wipes at Pine Hosting - Rust Server take place every other Thursday at 20:40 UTC. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. 6 days 20 hours ago the current world was made. A wipe every month is the schedule its tags set out.

Rules and settings

Which settings does Pine Hosting - Rust Server run, and what rules?

No gather rate is stated in the name of Pine Hosting - Rust Server. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

On which map is Pine Hosting - Rust Server played?

Seed 1 and size 5,000 define the procedural map Pine Hosting - Rust Server generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

On Rust Graphs, which lists and filters contain Pine Hosting - Rust Server?

These Rust Graphs lists include Pine Hosting - Rust Server: Modded Rust servers and Rust server list: North America. It is returned by these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

On Pine Hosting - Rust Server, what is meant by each tag?

Tags published by Pine Hosting - Rust Server, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; NA (North America): The server browser lists it under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

By what method do you join Pine Hosting - Rust Server?

In Rust, press F1 and type client.connect 66.51.96.62:28000 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players Slots: 50.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded