StatusLive Servers online11,898 Players103,740 Populated4,020 Wiped · 3 h406 Interval5 min Date29 OCT 2026

DWG RG-S3235Server sheetchecked 11m ago

RustScape

Online NA 66.51.96.64:28000 checked 11m ago

monthly wipes moddedoxide
Connect
Players now 0/ 50 0% full
7-day average1peak 8
Rank#3,235top 14% · #533 in NA
Last wipe27d agomonthly schedule
Next wipe6d 23hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0246820:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Fig. 1Players on RustScape
Fig. 2

Server performance

02040608020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 14% of all ranked servers, top 29% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

  1. 6d 23hThu 5 Nov, 19:00 UTCFW
  2. 34d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:44 UTC FW27d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is RustScape online, and what uptime has been recorded?

RustScape is up at this moment. About 5 hours ago is when it last restarted, measured from the uptime it reports. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.

How does RustScape perform, as measured?

Average server fps over the last 48 hours is 29; the lowest was 5. Counted at its highest: 119,551 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,547 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for RustScape?

In North America RustScape lists itself, tagged NA. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 66.51.96.64:28000.

On which Rust version is RustScape running?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on RustScape. To join, your game must be on the same protocol; Steam handles the update.

Player data

What does the population history show for RustScape?

0 of 50 slots on RustScape are taken at the latest refresh. The seven-day mean is 1 players; the peak over the same period is 8. Averaged over the last 48 hours, the player count is highest at 00:00 UTC: 6 players.

Against other Rust servers, where is RustScape placed?

RustScape also measures #533 in North America on the same seven-day player-hour count, at #3,235 globally and in the top 14% of ranked servers.

Wipe data

What happens on RustScape on the day of a wipe?

An average of 3 players was recorded at the busiest point of its recent wipes. At 1 hours after the latest wipe the crowd was at its peak.

On RustScape, when do wipes occur?

The force wipe is the only wipe at RustScape, once a month. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The current world has been in use since 27 days 21 hours ago. The tags state a wipe schedule of one wipe a month.

Settings

Which rules and settings are recorded for RustScape?

No gather rate is stated in the name of RustScape. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

Which map has RustScape loaded?

Seed 1 and size 4,096 define the procedural map RustScape generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The map is named as follows: Synecdoche Islands.

Filters

Where does RustScape appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry RustScape are: Modded Rust servers and Rust server list: North America. It is returned by these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

On RustScape, what is meant by each tag?

Tags published by RustScape, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): 50 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; NA (North America): The browser's listing places it under North America. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

How is RustScape joined?

In Rust, press F1 and type client.connect 66.51.96.64:28000 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. You will find its website at https://discord.com/invite/TpEtj7cA8g.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players 50 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

NA
North America The browser's listing places it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded