StatusLive Servers online11,846 Players84,816 Populated3,802 Wiped · 3 h288 Interval5 min Date29 OCT 2026

DWG RG-S12419Server sheetchecked 8m ago

SCAVENGERSHAVEN.NET (TEST SERVER)

Online NA 66.51.96.65:28010 checked 8m ago

trio weekly wipes moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak 1
Rank#12,419top 56% · #1372 in NA
Last wipe5d agoweekly schedule
Next wipe1d 19hSat 31 Oct, 10:01 UTC
Fig. 1

Players

AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Fig. 1Players on SCAVENGERSHAVEN.NET (TEST SERVER)
Fig. 2

Server performance

0246815:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct23 Oct26 Oct29 Oct

Top 56% of all ranked servers, top 74% in NA, and #477 of the trio servers (top 76%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Saturday 31 October, 10:01 UTC, in 1d 19h. Its weekly schedule tag · low confidence

usual gap7.7 daysbetween real wipes
wipe-day peak0players, last three wipes

Coming wipes

  1. 1d 19hSat 31 Oct, 10:01 UTC
  2. 7d 4hThu 5 Nov, 19:00 UTCFW
  3. 8d 19hSat 7 Nov, 10:01 UTC
  4. 15d 19hSat 14 Nov, 10:01 UTC
  5. 22d 19hSat 21 Nov, 10:01 UTC
  6. 29d 19hSat 28 Nov, 10:01 UTC
  7. 35d 4hThu 3 Dec, 19:00 UTCFW
  8. 36d 19hSat 5 Dec, 10:01 UTC

The first 48 hours of its last wipes

Sat 24 OctFri 16 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 10:01 UTC5d ago 1 – running 0
Fri 16 Oct, 17:53 UTC12d ago 0 – 7.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusticated.com - US Premium Trio | Thursday WipesNA · trio · weekly · 136 on average
15 / 150
02
Rusticated.com - US Trio | Monday WipesNA · trio · weekly · 99 on average
48 / 150
03
RustForNoobs.com | Solo Duo Trio | Weekly | USNA · trio · weekly · 13 on average
1 / 150
04
Reddit.com/r/PlayRust - US TrioNA · trio · weekly · 12 on average
2 / 300
05
RustForNoobs.com | Mondays | Solo Duo Trio | USNA · trio · weekly · 6 on average
5 / 150
06
WARBANDITS.GG |Solo/Duo/Trio|Weekly| JUST WIPEDNA · trio · weekly · 2 on average
0 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is SCAVENGERSHAVEN.NET (TEST SERVER), and is it online now?

Right now, SCAVENGERSHAVEN.NET (TEST SERVER) is recorded as online. About 2 hours ago is when it last restarted, measured from the uptime it reports. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 13 October 2026 is when Rust Graphs first saw it.

Is SCAVENGERSHAVEN.NET (TEST SERVER) stable in the figures recorded?

The last 48 hours give an average of 5 server fps and a floor of 5. Counted at its highest: 111,248 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 3,443 MB. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for SCAVENGERSHAVEN.NET (TEST SERVER)?

In North America SCAVENGERSHAVEN.NET (TEST SERVER) lists itself, tagged NA. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 66.51.96.65:28010 is its address.

On which Rust version is SCAVENGERSHAVEN.NET (TEST SERVER) running?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on SCAVENGERSHAVEN.NET (TEST SERVER). Steam updates your game, which must be on the same protocol for you to join.

Counts

What player count is recorded on SCAVENGERSHAVEN.NET (TEST SERVER)?

At the last refresh, SCAVENGERSHAVEN.NET (TEST SERVER) recorded 0 players across 50 slots. Averaged across seven days, the player count is 0, with a peak of 1.

Against other Rust servers, where is SCAVENGERSHAVEN.NET (TEST SERVER) placed?

SCAVENGERSHAVEN.NET (TEST SERVER) also measures #1,372 in North America on the same seven-day player-hour count, at #12,419 globally and in the top 56% of ranked servers. Within the trio group it places #477.

Wipe data

What is recorded on SCAVENGERSHAVEN.NET (TEST SERVER) on wipe day?

An average of 0 players was recorded at the busiest point of its recent wipes. At 7 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for SCAVENGERSHAVEN.NET (TEST SERVER)?

Its tag is followed for the prediction: too few of SCAVENGERSHAVEN.NET (TEST SERVER)'s wipes are on record to confirm the schedule. On Saturday 31 October at 10:01 UTC its next wipe is due. The world it runs now was made 5 days 4 hours ago. A wipe every week is the schedule its tags set out.

Rules and settings

Which rules and settings are recorded for SCAVENGERSHAVEN.NET (TEST SERVER)?

The name of SCAVENGERSHAVEN.NET (TEST SERVER) records no gather rate. 3 players per group at most (trio). It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

On which map is SCAVENGERSHAVEN.NET (TEST SERVER) played?

Seed 1337 and size 3,500 define the procedural map SCAVENGERSHAVEN.NET (TEST SERVER) generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The map is named as follows: SCAV.GG.

Lists and filters

Where does SCAVENGERSHAVEN.NET (TEST SERVER) appear among the Rust Graphs lists and filters?

These Rust Graphs lists include SCAVENGERSHAVEN.NET (TEST SERVER): Modded Rust servers, Trio Rust servers, plotted live and Rust server list: North America. These filters on the server list return it: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week.

Which meaning is attached to each tag on SCAVENGERSHAVEN.NET (TEST SERVER)?

Tags published by SCAVENGERSHAVEN.NET (TEST SERVER), and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): 50 player slots; ts3 (Group limit): Teams hold no more than 3; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^w (Weekly): A wipe occurs every week; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; NA (North America): The server browser lists it under North America. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

By what method do you join SCAVENGERSHAVEN.NET (TEST SERVER)?

In Rust, press F1 and type client.connect 66.51.96.65:28010 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. You will find its website at https://www.scavengershaven.net/.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^w,NA,gmrust,cs168909,ts3,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players 50 player slots.
ts3
Group limit Teams hold no more than 3.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^w
Weekly A wipe occurs every week.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded