DWG RG-S15335Server sheetchecked 12m ago
Juju's garage
Online NA 66.51.96.92:28000 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is Juju's garage online, and what uptime has been recorded?
Juju's garage is up at this moment. The uptime it reports puts the last restart at about 11 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 3 October 2026 is when Rust Graphs first saw it.
How does Juju's garage perform, as measured?
The last 48 hours give an average of 5 server fps and a floor of 5. Counted at its highest: 95,162 entities, buildings, deployables and the rest of the world included. 3,432 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for Juju's garage?
With its NA tag, Juju's garage lists itself in North America. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 66.51.96.92:28000.
What Rust version is recorded for Juju's garage?
On Linux, Juju's garage runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.
Player data
What player count is recorded on Juju's garage?
Current player count on Juju's garage: 0, of 50 slots. Averaged across seven days, the player count is 0.
In the rankings, which position does Juju's garage hold?
Across seven days, player hours give Juju's garage #15,335 globally and #1,505 in North America, a top 69% position among ranked servers.
Schedules
Which times and days are wipes plotted at on Juju's garage?
An estimate from the force wipe gives Juju's garage's next wipe. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. 25 days 17 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.
Rules and settings
What settings and rules apply on Juju's garage?
Gather rate for Juju's garage: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.
What is the map for Juju's garage?
Juju's garage runs a procedural map of size 3,750 with seed 1337, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. The name of the map reads: Custom Map.
Lists and filters
On Rust Graphs, which lists and filters contain Juju's garage?
On Rust Graphs, Juju's garage is placed in these lists: Modded Rust servers and Rust server list: North America. On the server list, these filters bring it up: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meaning is attached to each tag on Juju's garage?
Tags published by Juju's garage, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; NA (North America): The server browser lists it under North America. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
By what method do you join Juju's garage?
Enter client.connect 66.51.96.92:28000 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
