DWG RG-S15341Server sheetchecked 9m ago
Rust Server - Pinehosting.com
Online 66.51.97.51:28025 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 22:39 UTC15d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is Rust Server - Pinehosting.com online, and what uptime has been recorded?
At this moment Rust Server - Pinehosting.com is online. About 7 days 14 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 16 September 2026.
What does the recorded performance of Rust Server - Pinehosting.com show?
The last 48 hours give an average of 5 server fps and a floor of 5. Counted at its highest: 17,183 entities, buildings, deployables and the rest of the world included. 1,660 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.
In which location is Rust Server - Pinehosting.com hosted?
A region is not published by Rust Server - Pinehosting.com. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 66.51.97.51:28025.
On which Rust version is Rust Server - Pinehosting.com running?
The platform is Linux and the version is Rust network protocol 2634 and build 167781 on Rust Server - Pinehosting.com. Steam updates your game, which must be on the same protocol for you to join.
Counts
What player count is recorded on Rust Server - Pinehosting.com?
Current player count on Rust Server - Pinehosting.com: 0, of 50 slots. Averaged across seven days, the player count is 0.
What rank has been recorded for Rust Server - Pinehosting.com?
Over the last seven days, Rust Server - Pinehosting.com records #15,341 for player hours: the top 69% of all ranked servers.
Schedules
What is recorded on Rust Server - Pinehosting.com on wipe day?
An average of 3 players was recorded at the busiest point of its recent wipes. At 2 hours after the latest wipe the crowd was at its peak.
Which times and days are wipes plotted at on Rust Server - Pinehosting.com?
Too few wipes are on record for Rust Server - Pinehosting.com to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 15 days 7 hours ago.
Rules and settings
Which settings does Rust Server - Pinehosting.com run, and what rules?
The name of Rust Server - Pinehosting.com records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
What is the map for Rust Server - Pinehosting.com?
Size 2,100 with seed 1521521: that is the procedural map Rust Server - Pinehosting.com runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
Where does Rust Server - Pinehosting.com appear among the Rust Graphs lists and filters?
These Rust Graphs lists include Rust Server - Pinehosting.com: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On Rust Server - Pinehosting.com, what is meant by each tag?
The game's server browser reads these tags from Rust Server - Pinehosting.com: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
How is Rust Server - Pinehosting.com joined?
Enter client.connect 66.51.97.51:28025 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
