StatusLive Servers online11,719 Players48,039 Populated3,199 Wiped · 3 h104 Interval5 min Date29 OCT 2026

DWG RG-S7325Server sheetchecked 9m ago

ricksserver

Online EU 66.51.97.59:28035 checked 9m ago

monthly wipes
Connect
Players now 0/ 50 0% full
7-day average0peak 5
Rank#7,325top 33% · #2022 in EU
Last wipe4d agomonthly schedule
Next wipe7d 18hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123401:0010:0019:0003:0012:0022:00

Hourly average and peak, UTC.

Fig. 1Players on ricksserver
Fig. 2

Server performance

0246801:0010:0019:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 33% of all ranked servers, top 69% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence

usual gap5.4 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 1.5

Coming wipes

  1. 7d 18hThu 5 Nov, 19:00 UTCFW
  2. 35d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 24 OctMon 19 OctSun 27 Sep
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 5, 2 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 13:59 UTC4d ago 5 – running 0
Mon 19 Oct, 02:31 UTC9d ago 0 – 5.5 days 0
Sun 27 Sep, 15:58 UTC31d ago 3 halved by day 2 21.4 days 0
Sat 26 Sep, 14:40 UTC32d ago 5 – 1.1 days 0
Sun 20 Sep, 23:25 UTC38d ago 5 halved by day 1 5.6 days 0
Sat 19 Sep, 02:34 UTC39d ago 5 – 1.9 days 0
Sun 13 Sep, 17:34 UTC45d ago 4 halved by day 1 5.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
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175 / 200
02
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 215 on average
131 / 200
03
[EU East] Facepunch 4EU · groups of 8+ · monthly · 174 on average
60 / 350
04
[EU] Facepunch 1EU · groups of 8+ · monthly · 160 on average
115 / 400
05
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 128 on average
75 / 100
06
Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 125 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is ricksserver, and is it online now?

Right now, ricksserver is recorded as online. About 4 days 7 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 144 of 168 hours up, 86% of the time. On 13 September 2026 is when Rust Graphs first saw it.

How does ricksserver perform, as measured?

5 server fps on average over the last 48 hours, and never under 5. Counted at its highest: 17,003 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 1,367 MB. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for ricksserver?

With its EU tag, ricksserver lists itself in Europe. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 66.51.97.59:28035.

On which Rust version is ricksserver running?

Rust network protocol 2635 and build 168909 on Linux: that is what ricksserver runs. To join, your game must be on the same protocol; Steam handles the update.

Player data

How many players are plotted on ricksserver?

0 of 50 slots on ricksserver are taken at the latest refresh. Averaged across seven days, the player count is 0, with a peak of 5.

Against other Rust servers, where is ricksserver placed?

ricksserver also measures #2,022 in Europe on the same seven-day player-hour count, at #7,325 globally and in the top 33% of ranked servers.

Wipe times

On ricksserver, what does the data show for wipe day?

An average of 3 players was recorded at the busiest point of its recent wipes. 2 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. By day 1.5 the crowd had fallen below half on the wipes where it did not hold.

What wipe schedule has been recorded for ricksserver?

Once a month, with the force wipe, is when ricksserver wipes. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The current world has been in use since 4 days 10 hours ago. The tags state a wipe schedule of one wipe a month.

Rules and settings

What settings and rules apply on ricksserver?

The name of ricksserver records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

Which map has ricksserver loaded?

ricksserver runs a procedural map of size 1,900 with seed 1293201566, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

Where does ricksserver appear among the Rust Graphs lists and filters?

These Rust Graphs lists include ricksserver: Europe servers, plotted and Rust community servers, plotted. These filters on the server list return it: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Which meaning is attached to each tag on ricksserver?

The game's server browser reads these tags from ricksserver: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): 50 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; EU (Europe): In the server browser it appears under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

What is the way to connect to ricksserver?

In Rust, press F1 and type client.connect 66.51.97.59:28035 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players 50 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded