StatusLive Servers online11,869 Players97,045 Populated3,902 Wiped · 3 h396 Interval5 min Date29 OCT 2026

DWG RG-S15341Server sheetchecked 9m ago

CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks

Online NA 66.51.98.50:28000 checked 9m ago

2x biweekly wipes moddedcarbonpremium
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,341top 69% · #1503 in NA
Last wipe14d agobiweekly schedule
Next wipe7d 2hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Fig. 1Players on CARTEL WARS | 2X-4X | Biweekly | Territory...
Fig. 2

Server performance

0246817:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

usual gap4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held75%else halves by day 1

Coming wipes

  1. 7d 2hThu 5 Nov, 19:00 UTCFW
  2. 13d 5hWed 11 Nov, 22:11 UTC
  3. 27d 5hWed 25 Nov, 22:11 UTC
  4. 35d 2hThu 3 Dec, 19:00 UTCFW
  5. 41d 5hWed 9 Dec, 22:11 UTC

The first 48 hours of its last wipes

Wed 14 OctFri 9 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 22:11 UTC14d ago 1 – running 0
Fri 9 Oct, 20:13 UTC19d ago 1 halved by day 1 5.1 days 0
Sun 4 Oct, 21:34 UTC24d ago 2 held half 4.9 days 1
Thu 1 Oct, 18:15 UTC FW27d ago 1 held half 3.1 days 0
Mon 28 Sep, 23:33 UTC30d ago 1 held half 2.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Atlas - US 2X Medium | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · biweekly · 10 on average
3 / 100
02
[US] Big Tuna 2x Vanilla+ | Max 8 | Just Wiped!NA · groups of 8+ · 2x · biweekly · 3 on average
2 / 75
03
(US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVPNA · groups of 8+ · 2x · biweekly · 2 on average
1 / 100
04
Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 377 on average
138 / 200
05
US Limitless 2x Monthly Main | No BP Wipes | x2NA · groups of 12+ · 2x · monthly · 157 on average
72 / 200
06
HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPEDNA · groups of 8+ · 3x · biweekly · 129 on average
128 / 120
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks, and is it online now?

At this moment CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks is online. Counted from its reported uptime, the last restart was about 4 hours ago. 166 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

How does CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks perform, as measured?

The last 48 hours give an average of 5 server fps and a floor of 5. Counted at its highest: 29,355 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,056 MB. What players feel as lag is low fps together with a climbing entity count.

In which location is CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks hosted?

With its NA tag, CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks lists itself in North America. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 66.51.98.50:28000 is its address.

On which Rust version is CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks running?

On Linux, CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Player data

What does the population history show for CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks?

0 of 50 slots on CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks are taken at the latest refresh. The seven-day mean on this server is 0 players.

Against other Rust servers, where is CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks placed?

Across seven days, player hours give CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks #15,341 globally and #1,503 in North America, a top 69% position among ranked servers.

Wipe times

On CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks, what does the data show for wipe day?

The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 75% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 1.

Which times and days are wipes plotted at on CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks?

The prediction follows its tag, because too few wipes of CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks are on record to confirm the schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 14 days 18 hours ago. The tags state a wipe schedule at two-week intervals.

Settings

Which settings does CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks run, and what rules?

The name records 2x gather for CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are run on it. The server admits players with Rust's premium status only. Anti-cheat: VAC, from Valve, is on.

Which map has CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks loaded?

Size 2,500 with seed 546844637: that is the procedural map CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

Where does CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks are: Servers with a 2x gather rate, Modded Rust servers and Rust server list: North America. On the server list, these filters bring it up: Region: North America; Type: Modded; Game mode: Premium; Server tag: Biweekly ^b, Premium ^q, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.

On CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks, what is meant by each tag?

Tags published by CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^b (Biweekly): Every two weeks it wipes; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework is Carbon; ^q (Premium): The server admits players with Rust's premium status only; NA (North America): The browser's listing places it under North America. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

How is CARTEL WARS | 2X-4X | Biweekly | Territory Control | Perks joined?

Enter client.connect 66.51.98.50:28000 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. The server admits players with Rust's premium status only. https://discord.com/invite/7ejjwauC is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^b,NA,gmrust,cs168909,^q,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players Slots: 50.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon The plugin framework is Carbon.
^q
Premium The server admits players with Rust's premium status only.

Region

NA
North America The browser's listing places it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded