StatusLive Servers online11,890 Players103,751 Populated3,994 Wiped · 3 h411 Interval5 min Date29 OCT 2026

DWG RG-S15310Server sheetchecked 7m ago

Not So Friendly POP!

Online NA 66.51.98.50:28010 checked 7m ago

teams off monthly wipes moddedoxidehardcore
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,310top 69% · #1499 in NA
Last wipe27d agomonthly schedule
Next wipe7d 0hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Fig. 1Players on Not So Friendly POP!
Fig. 2

Server performance

0246819:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. 7d 0hThu 5 Nov, 19:00 UTCFW
  2. 35d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 28 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 12:02 UTC27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
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02
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4 / 90
03
[US East] Facepunch Hardcore 1NA · no group limit · monthly · 4 on average
4 / 400
04
Made in Quebec & France! QC FR EN (Website 9 Languages)NA · groups of 8+ · monthly · 4 on average
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05
Gringers Hardcore|Solo Only|Monthly October 1NA · no group limit · monthly · 3 on average
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Not So Friendly POP!, and is it up?

At this moment Not So Friendly POP! is online. Counted from its reported uptime, the last restart was about 5 hours ago. For the last 7 full days the record is 166 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 1 October 2026.

Is Not So Friendly POP! stable in the figures recorded?

Average server fps over the last 48 hours is 5; the lowest was 5. Counted at its highest: 155,399 entities, buildings, deployables and the rest of the world included. 3,785 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for Not So Friendly POP!?

In North America Not So Friendly POP! lists itself, tagged NA. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 66.51.98.50:28010.

On which Rust version is Not So Friendly POP! running?

Rust network protocol 2635 and build 168909 on Linux: that is what Not So Friendly POP! runs. The same protocol is required for joining, and Steam updates your game to it.

Population

What player count is recorded on Not So Friendly POP!?

Current player count on Not So Friendly POP!: 0, of 50 slots. Averaged across seven days, the player count is 0.

In the rankings, which position does Not So Friendly POP! hold?

Across seven days, player hours give Not So Friendly POP! #15,310 globally and #1,499 in North America, a top 69% position among ranked servers.

Wipe data

What is recorded on Not So Friendly POP! on wipe day?

At their busiest, its recent wipes drew 2 players on average. 28 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on Not So Friendly POP!?

Once a month, with the force wipe, is when Not So Friendly POP! wipes. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The current world has been in use since 27 days 3 hours ago. A wipe every month is the schedule its tags set out.

Settings

Which settings does Not So Friendly POP! run, and what rules?

No gather rate is stated in the name of Not So Friendly POP!. The group limit is not published. hardcore, The hardest mode Facepunch makes, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

On which map is Not So Friendly POP! played?

A procedural map, made by the game, is what Not So Friendly POP! runs, sized 4,500. The map is named as follows: Custom Map.

Lists and filters

On Rust Graphs, which lists and filters contain Not So Friendly POP!?

The Rust Graphs lists that carry Not So Friendly POP! are: Modded Rust servers and Rust server list: North America. These filters on the server list return it: Region: North America; Type: Modded; Game mode: Hardcore; Server tag: Monthly ^m, Hardcore ^h, Modded ^z and Oxide ^o; Wipe schedule: Monthly.

On Not So Friendly POP!, what is meant by each tag?

Tags published by Not So Friendly POP!, and read by the game's server browser: gmhardcore (Game mode): A harsher ruleset: hardcore; mp50 (Max players): Slots: 50; ts0 (Group limit): Teams are disabled; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^h (Hardcore): The hardcore mode set by Facepunch has fewer helpers and harsher survival; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; NA (North America): The browser's listing places it under North America. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

By what method do you join Not So Friendly POP!?

Enter client.connect 66.51.98.50:28010 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^h,NA,gmhardcore,cs168909,ts0,^o^z

Game

gmhardcore
Game mode A harsher ruleset: hardcore.
mp50
Max players Slots: 50.
ts0
Group limit Teams are disabled.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Difficulty

^h
Hardcore The hardcore mode set by Facepunch has fewer helpers and harsher survival.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

NA
North America The browser's listing places it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded