DWG RG-S15310Server sheetchecked 7m ago
Not So Friendly POP!
Online NA 66.51.98.50:28010 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence
Coming wipes
- 7d 0hThu 5 Nov, 19:00 UTCFW
- 35d 0hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 28 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 12:02 UTC27d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for Not So Friendly POP!, and is it up?
At this moment Not So Friendly POP! is online. Counted from its reported uptime, the last restart was about 5 hours ago. For the last 7 full days the record is 166 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 1 October 2026.
Is Not So Friendly POP! stable in the figures recorded?
Average server fps over the last 48 hours is 5; the lowest was 5. Counted at its highest: 155,399 entities, buildings, deployables and the rest of the world included. 3,785 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.
What location is recorded for Not So Friendly POP!?
In North America Not So Friendly POP! lists itself, tagged NA. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 66.51.98.50:28010.
On which Rust version is Not So Friendly POP! running?
Rust network protocol 2635 and build 168909 on Linux: that is what Not So Friendly POP! runs. The same protocol is required for joining, and Steam updates your game to it.
Population
What player count is recorded on Not So Friendly POP!?
Current player count on Not So Friendly POP!: 0, of 50 slots. Averaged across seven days, the player count is 0.
In the rankings, which position does Not So Friendly POP! hold?
Across seven days, player hours give Not So Friendly POP! #15,310 globally and #1,499 in North America, a top 69% position among ranked servers.
Wipe data
What is recorded on Not So Friendly POP! on wipe day?
At their busiest, its recent wipes drew 2 players on average. 28 hours after the latest wipe, the crowd peaked.
Which times and days are wipes plotted at on Not So Friendly POP!?
Once a month, with the force wipe, is when Not So Friendly POP! wipes. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The current world has been in use since 27 days 3 hours ago. A wipe every month is the schedule its tags set out.
Settings
Which settings does Not So Friendly POP! run, and what rules?
No gather rate is stated in the name of Not So Friendly POP!. The group limit is not published. hardcore, The hardest mode Facepunch makes, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
On which map is Not So Friendly POP! played?
A procedural map, made by the game, is what Not So Friendly POP! runs, sized 4,500. The map is named as follows: Custom Map.
Lists and filters
On Rust Graphs, which lists and filters contain Not So Friendly POP!?
The Rust Graphs lists that carry Not So Friendly POP! are: Modded Rust servers and Rust server list: North America. These filters on the server list return it: Region: North America; Type: Modded; Game mode: Hardcore; Server tag: Monthly ^m, Hardcore ^h, Modded ^z and Oxide ^o; Wipe schedule: Monthly.
On Not So Friendly POP!, what is meant by each tag?
Tags published by Not So Friendly POP!, and read by the game's server browser: gmhardcore (Game mode): A harsher ruleset: hardcore; mp50 (Max players): Slots: 50; ts0 (Group limit): Teams are disabled; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^h (Hardcore): The hardcore mode set by Facepunch has fewer helpers and harsher survival; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; NA (North America): The browser's listing places it under North America. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
By what method do you join Not So Friendly POP!?
Enter client.connect 66.51.98.50:28010 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2635,^m,^h,NA,gmhardcore,cs168909,ts0,^o^z
Game
gmhardcore
mp50
ts0
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^h
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
