DWG RG-S8600Server sheetchecked 6m ago
lanNUKE [PvE]
Online NA 66.51.98.53:28035 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 39% of all ranked servers, top 65% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence
Coming wipes
- 7d 20hThu 5 Nov, 19:00 UTCFW
- 35d 20hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 28 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:47 UTC FW27d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for lanNUKE [PvE], and is it up?
At this moment lanNUKE [PvE] is online. The uptime it reports puts the last restart at about 5 days ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. On 13 September 2026 is when Rust Graphs first saw it.
What does the recorded performance of lanNUKE [PvE] show?
6 server fps on average over the last 48 hours, and never under 5. Counted at its highest: 97,307 entities, buildings, deployables and the rest of the world included. 4,499 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.
What location is recorded for lanNUKE [PvE]?
In North America lanNUKE [PvE] lists itself, tagged NA. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 66.51.98.53:28035 is its address.
On which Rust version is lanNUKE [PvE] running?
Rust network protocol 2635 and build 168909 on Linux: that is what lanNUKE [PvE] runs. To join, your game must be on the same protocol; Steam handles the update.
Counts
How many players are plotted on lanNUKE [PvE]?
Current player count on lanNUKE [PvE]: 0, of 50 slots. Averaged across seven days, the player count is 0, with a peak of 1. Averaged over the last 48 hours, the player count is highest at 18:00 UTC: 1 players.
In the rankings, which position does lanNUKE [PvE] hold?
The same seven-day player-hour count places lanNUKE [PvE] at #1,206 within North America, #8,600 across all ranked servers and in the top 39% of them.
Schedules
What is recorded on lanNUKE [PvE] on wipe day?
An average of 2 players was recorded at the busiest point of its recent wipes. 28 hours after the latest wipe, the crowd peaked.
On lanNUKE [PvE], when do wipes occur?
Once a month, with the force wipe, is when lanNUKE [PvE] wipes. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The current world has been in use since 27 days 2 hours ago. The tags state a wipe schedule of one wipe a month.
Settings
What settings and rules apply on lanNUKE [PvE]?
No gather rate is stated in the name of lanNUKE [PvE]. Eight players per group: the default for the game. It runs the pve game mode, no fighting other players. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.
What is the map for lanNUKE [PvE]?
Seed 290 and size 4,000 define the procedural map lanNUKE [PvE] generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Lists and filters
On Rust Graphs, which lists and filters contain lanNUKE [PvE]?
The Rust Graphs lists that carry lanNUKE [PvE] are: Modded Rust servers, PvE Rust servers, plotted and Rust server list: North America. It is returned by these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meaning is attached to each tag on lanNUKE [PvE]?
Tags published by lanNUKE [PvE], and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): 50 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; NA (North America): In the server browser it appears under North America. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
By what method do you join lanNUKE [PvE]?
Enter client.connect 66.51.98.53:28035 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
