StatusLive Servers online11,618 Players32,056 Populated2,785 Wiped · 3 h68 Interval5 min Date29 OCT 2026

DWG RG-S15351Server sheetchecked 11m ago

FGG - Experiment 49

Online NA 66.51.98.57:28005 checked 11m ago

monthly wipes moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,351top 69% · #1514 in NA
Last wipe26d agomonthly schedule
Next wipe7d 13hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123406:0015:0000:0008:0017:0003:00

Hourly average and peak, UTC.

Fig. 1Players on FGG - Experiment 49
Fig. 2

Server performance

0246806:0015:0000:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence

usual gap2.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. 7d 13hThu 5 Nov, 19:00 UTCFW
  2. 35d 13hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 2 OctWed 30 SepSat 26 Sep
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 05:19 UTC26d ago 2 – running 0
Wed 30 Sep, 22:46 UTC28d ago 4 – 1.3 days 1
Sat 26 Sep, 08:36 UTC32d ago 4 halved by day 2 4.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is FGG - Experiment 49, and is it online now?

FGG - Experiment 49 is up at this moment. Counted from its reported uptime, the last restart was about 6 days 15 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 16 September 2026.

How does FGG - Experiment 49 perform, as measured?

The last 48 hours give an average of 5 server fps and a floor of 5. Counted at its highest: 45,384 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,100 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for FGG - Experiment 49?

With its NA tag, FGG - Experiment 49 lists itself in North America. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 66.51.98.57:28005.

On which Rust version is FGG - Experiment 49 running?

The platform is Linux and the version is Rust network protocol 2634 and build 167781 on FGG - Experiment 49. To join, your game must be on the same protocol; Steam handles the update.

Player data

How many players are plotted on FGG - Experiment 49?

0 of 50 slots on FGG - Experiment 49 are taken at the latest refresh. Averaged across seven days, the player count is 0.

Against other Rust servers, where is FGG - Experiment 49 placed?

FGG - Experiment 49 also measures #1,514 in North America on the same seven-day player-hour count, at #15,351 globally and in the top 69% of ranked servers.

Wipe times

On FGG - Experiment 49, what does the data show for wipe day?

At their busiest, its recent wipes drew 3 players on average. At 1 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 2.

What wipe schedule has been recorded for FGG - Experiment 49?

At FGG - Experiment 49 the only wipe is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world has been in use since 26 days 23 hours ago. Its tags give a wipe schedule of one wipe per month.

Settings

Which settings does FGG - Experiment 49 run, and what rules?

The name of FGG - Experiment 49 records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

On which map is FGG - Experiment 49 played?

Size 3,000 with seed 1609848817: that is the procedural map FGG - Experiment 49 runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

On Rust Graphs, which lists and filters contain FGG - Experiment 49?

On Rust Graphs, FGG - Experiment 49 is placed in these lists: Modded Rust servers and Rust server list: North America. These filters on the server list return it: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meaning is attached to each tag on FGG - Experiment 49?

gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): 167781 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; NA (North America): In the server browser it appears under North America are the tags FGG - Experiment 49 publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

How is FGG - Experiment 49 joined?

Connect with client.connect 66.51.98.57:28005: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,NA,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players Slots: 50.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build 167781 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded