StatusLive Servers online11,851 Players93,847 Populated3,878 Wiped · 3 h391 Interval5 min Date29 OCT 2026

DWG RG-S15344Server sheetchecked 13m ago

J Rust Server

Online NA 66.51.98.57:28020 checked 13m ago

monthly wipes moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,344top 69% · #1503 in NA
Last wipe4d agomonthly schedule
Next wipe2d 1hSat 31 Oct, 17:38 UTC
Fig. 1

Players

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Fig. 1Players on J Rust Server
Fig. 2

Server performance

0246816:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct14 Oct18 Oct21 Oct25 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

fixed weekdays

Next wipe Saturday 31 October, 17:38 UTC, in 2d 1h. Every Saturday at 17:38 UTC · low confidence

usual gap7 daysbetween real wipes
wipe-day peak0players, last three wipes

Coming wipes

  1. 2d 1hSat 31 Oct, 17:38 UTC
  2. 7d 3hThu 5 Nov, 19:00 UTCFW
  3. 9d 1hSat 7 Nov, 17:38 UTC
  4. 16d 1hSat 14 Nov, 17:38 UTC
  5. 23d 1hSat 21 Nov, 17:38 UTC
  6. 30d 1hSat 28 Nov, 17:38 UTC
  7. 35d 3hThu 3 Dec, 19:00 UTCFW
  8. 37d 1hSat 5 Dec, 17:38 UTC

The first 48 hours of its last wipes

Sat 24 OctSat 17 Oct
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 17:38 UTC4d ago 0 – running 0
Sat 17 Oct, 17:24 UTC11d ago 0 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Recorded details

How reliable is J Rust Server, and is it online now?

Right now, J Rust Server is recorded as online. About 4 days 19 hours ago is when it last restarted, measured from the uptime it reports. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 9 October 2026.

How does J Rust Server perform, as measured?

5 server fps on average over the last 48 hours, and never under 5. Counted at its highest: 45,828 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,152 MB. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for J Rust Server?

The NA tag is how J Rust Server lists itself in North America. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 66.51.98.57:28020 is its address.

What Rust version is recorded for J Rust Server?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on J Rust Server. The same protocol is required for joining, and Steam updates your game to it.

Population

How many players are plotted on J Rust Server?

Current player count on J Rust Server: 0, of 50 slots. The seven-day mean on this server is 0 players.

In the rankings, which position does J Rust Server hold?

Across seven days, player hours give J Rust Server #15,344 globally and #1,503 in North America, a top 69% position among ranked servers.

Schedules

What happens on J Rust Server on the day of a wipe?

At their busiest, its recent wipes drew 0 players on average. At 0 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for J Rust Server?

The wipe rhythm at J Rust Server is every Saturday at 17:38 UTC. It is due to wipe next on Saturday 31 October at 17:38 UTC. 4 days 22 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.

Map and rules

Which rules and settings are recorded for J Rust Server?

The name of J Rust Server records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

What is the map for J Rust Server?

Seed 418060900 and size 3,000 define the procedural map J Rust Server generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

On Rust Graphs, which lists and filters contain J Rust Server?

On Rust Graphs, J Rust Server is placed in these lists: Modded Rust servers and Rust server list: North America. On the server list, these filters bring it up: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

On J Rust Server, what is meant by each tag?

Tags published by J Rust Server, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): 50 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; NA (North America): In the server browser it appears under North America. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

By what method do you join J Rust Server?

In Rust, press F1 and type client.connect 66.51.98.57:28020 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players 50 player slots.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded