DWG RG-S14968Server sheetchecked 11m ago
Rust Server - Pinehosting.com
Online 66.51.98.58:28010 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 16:41 UTC15d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is Rust Server - Pinehosting.com, and is it online now?
Right now, Rust Server - Pinehosting.com is recorded as online. Counted from its reported uptime, the last restart was about 33 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 14 October 2026.
What does the recorded performance of Rust Server - Pinehosting.com show?
Average server fps over the last 48 hours is 5; the lowest was 5. Counted at its highest: 167,106 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,677 MB. What players feel as lag is low fps together with a climbing entity count.
What location is recorded for Rust Server - Pinehosting.com?
A region is not published by Rust Server - Pinehosting.com. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 66.51.98.58:28010.
On which Rust version is Rust Server - Pinehosting.com running?
On Linux, Rust Server - Pinehosting.com runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.
Counts
How many players are plotted on Rust Server - Pinehosting.com?
At the last refresh, Rust Server - Pinehosting.com recorded 0 players across 50 slots. Averaged across seven days, the player count is 0, with a peak of 1.
In the rankings, which position does Rust Server - Pinehosting.com hold?
Player hours over seven days place Rust Server - Pinehosting.com at #14,968, within the top 67% of ranked servers.
Schedules
What is recorded on Rust Server - Pinehosting.com on wipe day?
The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked.
Which times and days are wipes plotted at on Rust Server - Pinehosting.com?
The record of Rust Server - Pinehosting.com's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 15 days 2 hours ago.
Settings
Which settings does Rust Server - Pinehosting.com run, and what rules?
The name of Rust Server - Pinehosting.com records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.
On which map is Rust Server - Pinehosting.com played?
Seed 1 and size 5,500 define the procedural map Rust Server - Pinehosting.com generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
Where does Rust Server - Pinehosting.com appear among the Rust Graphs lists and filters?
These Rust Graphs lists include Rust Server - Pinehosting.com: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on Rust Server - Pinehosting.com?
The game's server browser reads these tags from Rust Server - Pinehosting.com: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
How is Rust Server - Pinehosting.com joined?
Enter client.connect 66.51.98.58:28010 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
