StatusLive Servers online11,663 Players33,677 Populated2,838 Wiped · 3 h84 Interval5 min Date29 OCT 2026

DWG RG-S15358Server sheetchecked 11m ago

Rust Escape Rooms

Online NA 66.51.98.72:28025 checked 11m ago

monthly wipes moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,358top 69% · #1518 in NA
Last wipe18d agomonthly schedule
Next wipe7d 15hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123404:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Fig. 1Players on Rust Escape Rooms
Fig. 2

Server performance

0246804:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct14 Oct18 Oct21 Oct25 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Rust Escape Rooms, and is it up?

Right now, Rust Escape Rooms is recorded as online. About 6 days 12 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 10 October 2026 is when Rust Graphs first saw it.

What does the recorded performance of Rust Escape Rooms show?

Average server fps over the last 48 hours is 5; the lowest was 5. Counted at its highest: 15,967 entities, buildings, deployables and the rest of the world included. 1,533 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

In which location is Rust Escape Rooms hosted?

The NA tag is how Rust Escape Rooms lists itself in North America. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 66.51.98.72:28025.

What Rust version is recorded for Rust Escape Rooms?

The platform is Linux and the version is Rust network protocol 2634 and build 167781 on Rust Escape Rooms. Steam updates your game, which must be on the same protocol for you to join.

Player data

What does the population history show for Rust Escape Rooms?

Current player count on Rust Escape Rooms: 0, of 50 slots. Averaged across seven days, the player count is 0.

In the rankings, which position does Rust Escape Rooms hold?

Across seven days, player hours give Rust Escape Rooms #15,358 globally and #1,518 in North America, a top 69% position among ranked servers.

Wipe times

Which times and days are wipes plotted at on Rust Escape Rooms?

Estimated from the force wipe is when Rust Escape Rooms's next wipe falls. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 18 days 21 hours ago. Its tags give a wipe schedule of one wipe per month.

Map and rules

Which settings does Rust Escape Rooms run, and what rules?

Gather rate for Rust Escape Rooms: not stated in the name. Eight players per group: the default for the game. build & creative, sandbox building, no gathering, is the game mode. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

Which map has Rust Escape Rooms loaded?

Seed 1 and size 2,000 define the procedural map Rust Escape Rooms generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

Where does Rust Escape Rooms appear among the Rust Graphs lists and filters?

On Rust Graphs, Rust Escape Rooms is placed in these lists: Modded Rust servers, Rust build servers, plotted live, Rust creative servers and Rust server list: North America. These filters on the server list return it: Region: North America; Type: Modded; Server tag: Monthly ^m, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meaning is attached to each tag on Rust Escape Rooms?

gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): Build: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^c (Creative): Build what you like: no gathering, sandbox style; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; NA (North America): In the server browser it appears under North America are the tags Rust Escape Rooms publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

By what method do you join Rust Escape Rooms?

Enter client.connect 66.51.98.72:28025 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^c,NA,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players Slots: 50.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game must match protocol 2634 to join.
cs167781
Build Build: 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Gameplay

^c
Creative Build what you like: no gathering, sandbox style.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded