DWG RG-S13147Server sheetchecked 9m ago
Standard Deviation- PvE, No Decay, survival variable.
Online NA 66.51.98.74:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers, top 76% in NA, and #574 of the quad servers (top 70%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 12h. The force wipe · high confidence
Coming wipes
- 8d 12hThu 5 Nov, 19:00 UTCFW
- 36d 12hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 18:13 UTC5d ago | 0 | – | running | 0 |
| Thu 1 Oct, 18:19 UTC FW26d ago | 1 | halved by day 4 | 21 days | 0 |
| Thu 24 Sep, 20:06 UTC33d ago | 1 | halved by day 2 | 6.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for Standard Deviation- PvE, No Decay, survival variable., and is it up?
Standard Deviation- PvE, No Decay, survival variable. is up at this moment. About 6 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. First seen by Rust Graphs on 13 September 2026.
What does the recorded performance of Standard Deviation- PvE, No Decay, survival variable. show?
The last 48 hours give an average of 5 server fps and a floor of 5. Counted at its highest: 23,738 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 1,567 MB. Players feel low fps and a climbing entity count as lag.
What location is recorded for Standard Deviation- PvE, No Decay, survival variable.?
The NA tag is how Standard Deviation- PvE, No Decay, survival variable. lists itself in North America. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 66.51.98.74:28015.
On which Rust version is Standard Deviation- PvE, No Decay, survival variable. running?
Rust network protocol 2635 and build 168909 on Linux: that is what Standard Deviation- PvE, No Decay, survival variable. runs. Steam updates your game, which must be on the same protocol for you to join.
Counts
How many players are plotted on Standard Deviation- PvE, No Decay, survival variable.?
At the last refresh, Standard Deviation- PvE, No Decay, survival variable. recorded 0 players across 50 slots. Averaged across seven days, the player count is 0, with a peak of 1.
In the rankings, which position does Standard Deviation- PvE, No Decay, survival variable. hold?
The same seven-day player-hour count places Standard Deviation- PvE, No Decay, survival variable. at #1,427 within North America, #13,147 across all ranked servers and in the top 59% of them. Within the quad group it places #574.
Wipe data
What happens on Standard Deviation- PvE, No Decay, survival variable. on the day of a wipe?
At their busiest, its recent wipes drew 1 players on average. At 0 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. In the other cases the crowd was below half by day 3.
Which times and days are wipes plotted at on Standard Deviation- PvE, No Decay, survival variable.?
Once a month, with the force wipe, is when Standard Deviation- PvE, No Decay, survival variable. wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 5 days 8 hours ago. A wipe every month is the schedule its tags set out.
Map and rules
Which settings does Standard Deviation- PvE, No Decay, survival variable. run, and what rules?
Gather rate for Standard Deviation- PvE, No Decay, survival variable.: not stated in the name. 4 players per group at most (quad). It runs the pve game mode, no fighting other players. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.
What is the map for Standard Deviation- PvE, No Decay, survival variable.?
Standard Deviation- PvE, No Decay, survival variable. runs a procedural map of size 2,112 with seed 662852897, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Lists and filters
Where does Standard Deviation- PvE, No Decay, survival variable. appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry Standard Deviation- PvE, No Decay, survival variable. are: Modded Rust servers, PvE Rust servers, plotted and Rust server list: North America. On the server list, these filters bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last week.
On Standard Deviation- PvE, No Decay, survival variable., what is meant by each tag?
Tags published by Standard Deviation- PvE, No Decay, survival variable., and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): Slots: 50; ts4 (Group limit): The team limit is 4; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; NA (North America): The browser's listing places it under North America. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
By what method do you join Standard Deviation- PvE, No Decay, survival variable.?
Enter client.connect 66.51.98.74:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts4,^o^z
Game
gmrust
mp50
ts4
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
