DWG RG-S5833Server sheetchecked 10m ago
RARustTesting
Online 66.51.99.118:34118 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 15:40 UTC8h ago | – | – | running | 0 |
| Fri 23 Oct, 15:40 UTC6d ago | 1 | – | – | 0 |
| Fri 23 Oct, 01:15 UTC6d ago | 1 | – | 0.6 days | 0 |
| Tue 20 Oct, 13:02 UTC9d ago | 2 | held half | 2.5 days | 0 |
| Wed 30 Sep, 14:21 UTC29d ago | 1 | halved by day 2 | 19.9 days | 0 |
| Mon 28 Sep, 15:32 UTC31d ago | 1 | – | 2 days | 0 |
| Sun 27 Sep, 22:52 UTC32d ago | 1 | – | 0.7 days | 0 |
| Fri 25 Sep, 15:17 UTC34d ago | 1 | held half | 2.3 days | 0 |
| Thu 24 Sep, 13:02 UTC35d ago | 1 | – | 1.1 days | 0 |
| Thu 24 Sep, 00:56 UTC35d ago | 1 | – | 0.5 days | 1 |
| Mon 21 Sep, 18:38 UTC38d ago | 1 | halved by day 1 | 2.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is RARustTesting online, and what uptime has been recorded?
At this moment RARustTesting is online. 143 of 168 hours up over the last 7 full days, which is 85% of the time. First seen by Rust Graphs on 13 September 2026.
What location is recorded for RARustTesting?
There is no region published by RARustTesting. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 66.51.99.118:34118 is its address.
What Rust version is recorded for RARustTesting?
The platform is Linux and the version is Rust network protocol 2635 and build 168909 on RARustTesting. The same protocol is required for joining, and Steam updates your game to it.
Population
What does the population history show for RARustTesting?
Current player count on RARustTesting: 1, of 10 slots. Averaged across seven days, the player count is 0, with a peak of 2. Averaged over the last 48 hours, the player count is highest at 15:00 UTC: 2 players.
Against other Rust servers, where is RARustTesting placed?
Player hours over seven days place RARustTesting at #5,833, within the top 26% of ranked servers.
Wipe data
What happens on RARustTesting on the day of a wipe?
An average of 1 players was recorded at the busiest point of its recent wipes. 4 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 33% of its recent wipes. In the other cases the crowd was below half by day 1.5.
Which times and days are wipes plotted at on RARustTesting?
No next wipe can be predicted for RARustTesting: its wipes fall at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 8 hours ago.
Rules and settings
Which settings does RARustTesting run, and what rules?
The name of RARustTesting records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Carbon. It describes itself as vanilla, by which it means no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.
Lists and filters
On Rust Graphs, which lists and filters contain RARustTesting?
The Rust Graphs lists that carry RARustTesting are: Modded Rust servers. On the server list, these filters bring it up: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Which meaning is attached to each tag on RARustTesting?
Tags published by RARustTesting, and read by the game's server browser: gmvanilla (Game mode): Survival, vanilla style; mp10 (Max players): 10 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon; oxidation (Custom tag): The owner or a plugin set this tag; it is not standard Rust. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
By what method do you join RARustTesting?
Enter client.connect 66.51.99.118:34118 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs168909,ts8,oxidation
Game
gmvanilla
mp10
ts8
v2635
cs168909
ptrak
$r?
Difficulty
^v
Mods and access
^z
^y
Other
oxidation
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.