DWG RG-S1962Server sheetchecked 10m ago
PVE Land [US]|SkillTree|Raidable Bases|EVENTS
Online NA 66.51.99.151:28080 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 9% of all ranked servers, top 16% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence
Coming wipes
- 6d 17hThu 5 Nov, 19:00 UTCFW
- 20d 12hThu 19 Nov, 14:09 UTC
- 34d 17hThu 3 Dec, 19:00 UTCFW
- 41d 12hThu 10 Dec, 14:09 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 12 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 14:09 UTC11h ago | – | – | running | 0 |
| Thu 15 Oct, 13:16 UTC14d ago | 10 | held half | 14 days | 2 |
| Thu 1 Oct, 18:15 UTC FW28d ago | 11 | halved by day 12 | 13.8 days | 2 |
| Thu 17 Sep, 13:44 UTC42d ago | 12 | halved by day 6 | 14.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is PVE Land [US]|SkillTree|Raidable Bases|EVENTS, and is it online now?
At this moment PVE Land [US]|SkillTree|Raidable Bases|EVENTS is online. Counted from its reported uptime, the last restart was about 9 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 13 September 2026.
What does the recorded performance of PVE Land [US]|SkillTree|Raidable Bases|EVENTS show?
The last 48 hours give an average of 59 server fps and a floor of 53. Counted at its highest: 107,664 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,703 MB. Players feel low fps and a climbing entity count as lag.
What location is recorded for PVE Land [US]|SkillTree|Raidable Bases|EVENTS?
The NA tag is how PVE Land [US]|SkillTree|Raidable Bases|EVENTS lists itself in North America. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 66.51.99.151:28080 is its address.
On which Rust version is PVE Land [US]|SkillTree|Raidable Bases|EVENTS running?
Rust network protocol 2635 and build 168909 on Windows: that is what PVE Land [US]|SkillTree|Raidable Bases|EVENTS runs. The same protocol is required for joining, and Steam updates your game to it.
Population
What does the population history show for PVE Land [US]|SkillTree|Raidable Bases|EVENTS?
At the last refresh, PVE Land [US]|SkillTree|Raidable Bases|EVENTS recorded 7 players across 100 slots. The seven-day mean is 2 players; the peak over the same period is 12. The 48-hour peak falls at 04:00 UTC, averaging 6 players.
Against other Rust servers, where is PVE Land [US]|SkillTree|Raidable Bases|EVENTS placed?
PVE Land [US]|SkillTree|Raidable Bases|EVENTS also measures #299 in North America on the same seven-day player-hour count, at #1,962 globally and in the top 9% of ranked servers.
Wipe times
What happens on PVE Land [US]|SkillTree|Raidable Bases|EVENTS on the day of a wipe?
An average of 11 players was recorded at the busiest point of its recent wipes. At 12 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 33% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 9.
What wipe schedule has been recorded for PVE Land [US]|SkillTree|Raidable Bases|EVENTS?
The wipe rhythm at PVE Land [US]|SkillTree|Raidable Bases|EVENTS is every 3 weeks on Thursday at 14:09 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 11 hours ago the current world was made. The tags state a wipe schedule at two-week intervals.
Settings
Which settings does PVE Land [US]|SkillTree|Raidable Bases|EVENTS run, and what rules?
Gather rate for PVE Land [US]|SkillTree|Raidable Bases|EVENTS: not stated in the name. The group limit is 16 players. It runs the pve game mode, no fighting other players. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
On which map is PVE Land [US]|SkillTree|Raidable Bases|EVENTS played?
PVE Land [US]|SkillTree|Raidable Bases|EVENTS runs a procedural map of size 4,000 with seed 58744231, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. Recorded map name: Custom Map.
Lists and filters
Where does PVE Land [US]|SkillTree|Raidable Bases|EVENTS appear among the Rust Graphs lists and filters?
On Rust Graphs, PVE Land [US]|SkillTree|Raidable Bases|EVENTS is placed in these lists: Modded Rust servers, PvE Rust servers, plotted and Rust server list: North America. On the server list, these filters bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.
Which meaning is attached to each tag on PVE Land [US]|SkillTree|Raidable Bases|EVENTS?
gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): Slots: 100; ts16 (Group limit): Team size is capped at 16; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^b (Biweekly): Every two weeks it wipes; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; NA (North America): The server browser lists it under North America are the tags PVE Land [US]|SkillTree|Raidable Bases|EVENTS publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Which operator runs PVE Land [US]|SkillTree|Raidable Bases|EVENTS?
The same operator most likely runs PVE Land [US]|SkillTree|Raidable Bases|EVENTS and 4 other servers we track, since all publish a rustedmaster.eu hostname.
Connect
By what method do you join PVE Land [US]|SkillTree|Raidable Bases|EVENTS?
Enter client.connect 66.51.99.151:28080 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://rustedmaster.eu.
Server tags
Published as mp100,ptrak,$r?,v2635,^b,NA,^p,gmrust,cs168909,ts16,^o^z
Game
gmrust
mp100
ts16
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Gameplay
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
