StatusLive Servers online11,729 Players69,238 Populated3,594 Wiped · 3 h125 Interval5 min Date28 OCT 2026

DWG RG-S1528Server sheetchecked 7m ago

PVE Land [EU]|SkillTree|Raidable Bases|EVENTS

Online EU 136.243.51.246:28028 checked 7m ago

biweekly wipes moddedoxidepve
Connect
Players now 2/ 70 3% full
7-day average4peak 13
Rank#1,528top 7% · #611 in EU
Last wipe12d agobiweekly schedule
Next wipe8d 6hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
02.557.51013:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Fig. 1Players on PVE Land [EU]|SkillTree|Raidable Bases|EVENTS
Fig. 2

Server performance

02040608013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 7% of all ranked servers, top 21% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 8d 6h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak14players, last three wipes
crowd held50%else halves by day 10

Coming wipes

  1. 8d 6hThu 5 Nov, 19:00 UTCFW
  2. 15d 0hThu 12 Nov, 13:16 UTC
  3. 36d 6hThu 3 Dec, 19:00 UTCFW
  4. 43d 0hThu 10 Dec, 13:16 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 11, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 13:16 UTC12d ago 11 – running 5
Thu 1 Oct, 18:13 UTC FW26d ago 17 halved by day 10 13.8 days 5
Thu 17 Sep, 13:28 UTC40d ago 13 held half 14.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for PVE Land [EU]|SkillTree|Raidable Bases|EVENTS, and is it up?

Right now, PVE Land [EU]|SkillTree|Raidable Bases|EVENTS is recorded as online. About 4 hours ago is when it last restarted, measured from the uptime it reports. 168 of 168 hours up over the last 7 full days, which is 100% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

How does PVE Land [EU]|SkillTree|Raidable Bases|EVENTS perform, as measured?

Average server fps over the last 48 hours is 58; the lowest was 17. Counted at its highest: 117,469 entities, buildings, deployables and the rest of the world included. 4,825 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for PVE Land [EU]|SkillTree|Raidable Bases|EVENTS?

With its EU tag, PVE Land [EU]|SkillTree|Raidable Bases|EVENTS lists itself in Europe. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 136.243.51.246:28028.

What Rust version is recorded for PVE Land [EU]|SkillTree|Raidable Bases|EVENTS?

On Windows, PVE Land [EU]|SkillTree|Raidable Bases|EVENTS runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.

Counts

What does the population history show for PVE Land [EU]|SkillTree|Raidable Bases|EVENTS?

Current player count on PVE Land [EU]|SkillTree|Raidable Bases|EVENTS: 2, of 70 slots. Averaged across seven days, the player count is 4, with a peak of 13. Over the last 48 hours the busiest hour was 16:00 UTC, at an average of 8 players.

Against other Rust servers, where is PVE Land [EU]|SkillTree|Raidable Bases|EVENTS placed?

Across seven days, player hours give PVE Land [EU]|SkillTree|Raidable Bases|EVENTS #1,528 globally and #611 in Europe, a top 7% position among ranked servers.

Wipe data

What is recorded on PVE Land [EU]|SkillTree|Raidable Bases|EVENTS on wipe day?

An average of 14 players was recorded at the busiest point of its recent wipes. At 1 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 50% of its recent wipes stayed above half that peak. On the wipes where it did not hold, the crowd dropped below half by day 10.

On PVE Land [EU]|SkillTree|Raidable Bases|EVENTS, when do wipes occur?

The wipe rhythm at PVE Land [EU]|SkillTree|Raidable Bases|EVENTS is every 4 weeks on Thursday at 13:16 UTC. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The world it runs now was made 12 days 23 hours ago. Its tags give a wipe schedule of one wipe every two weeks.

Map and rules

Which rules and settings are recorded for PVE Land [EU]|SkillTree|Raidable Bases|EVENTS?

The name of PVE Land [EU]|SkillTree|Raidable Bases|EVENTS records no gather rate. 16 players is the published group limit. It runs the pve game mode, no fighting other players. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

Which map has PVE Land [EU]|SkillTree|Raidable Bases|EVENTS loaded?

Seed 58744231 and size 4,096 define the procedural map PVE Land [EU]|SkillTree|Raidable Bases|EVENTS generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The name of the map reads: Custom Map.

Lists and filters

Where does PVE Land [EU]|SkillTree|Raidable Bases|EVENTS appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry PVE Land [EU]|SkillTree|Raidable Bases|EVENTS are: Europe servers, plotted, Modded Rust servers and PvE Rust servers, plotted. These filters on the server list return it: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

On PVE Land [EU]|SkillTree|Raidable Bases|EVENTS, what is meant by each tag?

The game's server browser reads these tags from PVE Land [EU]|SkillTree|Raidable Bases|EVENTS: gmrust (Game mode): Survival in standard Rust style; mp70 (Max players): The slot count is 70; ts16 (Group limit): Teams hold no more than 16; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^b (Biweekly): Every two weeks it wipes; ^p (PvE): Player fights are off; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; EU (Europe): In the server browser it appears under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Who is the operator of PVE Land [EU]|SkillTree|Raidable Bases|EVENTS?

A rustedmaster.eu hostname is published by PVE Land [EU]|SkillTree|Raidable Bases|EVENTS, as it is by 4 other servers we track; the same operator most likely runs them.

How to join

What is the way to connect to PVE Land [EU]|SkillTree|Raidable Bases|EVENTS?

Connect with client.connect 136.243.51.246:28028: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. You will find its website at https://rustedmaster.eu.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp70,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts16,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp70
Max players The slot count is 70.
ts16
Group limit Teams hold no more than 16.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Gameplay

^p
PvE Player fights are off; the world supplies the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded