Fig. 1Players on ParadoxLabsRG-S15353-01 · Sheet 1 of 11
Fig. 2
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Fig. 2FPS, entities and memoryRG-S15353-02 · Sheet 2 of 11
Fig. 3
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Fig. 3Rank on player hours, dailyRG-S15353-03 · Sheet 3 of 11
Schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
usual gap3.3 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2
The first 48 hours of its last wipes
Sat 3 OctWed 30 Sep
Fig. 4Players each hour from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
ScheduleExpected wipesRG-S15353-04 · Sheet 4 of 11
Log
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sat 3 Oct, 07:12 UTC25d ago
0
–
running
0
Wed 30 Sep, 01:03 UTC29d ago
2
halved by day 2
3.3 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Table 1Wipe logRG-S15353-05 · Sheet 5 of 11
Similar assemblies
Similar servers
the same kind of game, then region, group limit, rate and wipes
How reliable is ParadoxLabs, and is it online now?
The current state of ParadoxLabs is offline, with the last sighting 4 days 2 hours ago. For the last 7 full days the record is 72 of 168 hours up, 43% of the time. On 16 September 2026 is when Rust Graphs first saw it.
2.
What location is recorded for ParadoxLabs?
No region is published by ParadoxLabs. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 66.51.99.158:4301 is its address.
3.
On which Rust version is ParadoxLabs running?
On Linux, ParadoxLabs runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.
Counts
4.
How many players are plotted on ParadoxLabs?
The latest refresh records ParadoxLabs as offline, last seen 4 days 2 hours ago. Averaged across seven days, the player count is 0.
5.
Against other Rust servers, where is ParadoxLabs placed?
Player hours over seven days place ParadoxLabs at #15,353, within the top 69% of ranked servers.
Wipe times
6.
What is recorded on ParadoxLabs on wipe day?
At their busiest, its recent wipes drew 1 players on average. At 0 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. In the other cases the crowd was below half by day 2.
7.
On ParadoxLabs, when do wipes occur?
The record of ParadoxLabs's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 25 days 18 hours ago.
Map and rules
8.
Which rules and settings are recorded for ParadoxLabs?
Gather rate for ParadoxLabs: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
9.
On which map is ParadoxLabs played?
Seed 1337 and size 1,000 define the procedural map ParadoxLabs generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing. Recorded map name: Custom Map.
Tags
10.
On Rust Graphs, which lists and filters contain ParadoxLabs?
The Rust Graphs lists that carry ParadoxLabs are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
11.
On ParadoxLabs, what is meant by each tag?
Tags published by ParadoxLabs, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp40 (Max players): Slots: 40; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
12.
How is ParadoxLabs joined?
In Rust, press F1 and type client.connect 66.51.99.158:4301 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. https://paradoxlabs.dev is its website.
NotesAnswered from the figuresRG-S15353-10 · Sheet 10 of 11
Key
Server tags
what each one means
Published asmp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeStandard survival, as Rust plays.
mp40
Max playersSlots: 40.
ts8
Group limitThe team limit is 8, which is the game default.
v2635
ProtocolYour game must match protocol 2635 to join.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, the game's standard.
$r?
Region codeNo region code is recorded.
Mods and access
^o
OxideThe plugin framework is Oxide (uMod).
^z
ModdedPlugins or settings change the game, so it is listed under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
KeyTag string decodedRG-S15353-11 · Sheet 11 of 11