StatusLive Servers online11,611 Players46,379 Populated3,024 Wiped · 3 h111 Interval5 min Date30 OCT 2026

DWG RG-S5701Server sheetchecked 11m ago

Rdot’s LEGACY

Online NA 66.51.99.22:28030 checked 11m ago

monthly wipes premium
Connect
Players now 2/ 50 4% full
7-day average0peak 2
Rank#5,701top 26% · #940 in NA
Last wipe1d agomonthly schedule
Next wipe6d 11hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeakWipe
00.511.5208:0017:0003:0012:0021:0006:00Wiped Thu 29 Oct, 01:44 UTCWIPE

Hourly average and peak, UTC.

Fig. 1Players on Rdot’s LEGACY
Fig. 2

Server performance

Server fpsWipe
02040608008:0017:0003:0012:0021:0006:00Wiped Thu 29 Oct, 01:44 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 26% of all ranked servers, top 51% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 11h. The force wipe · high confidence

usual gap7.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  1. 6d 11hThu 5 Nov, 19:00 UTCFW
  2. 34d 11hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 3 OctThu 1 OctSat 26 Sep
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 01:44 UTC1d ago – – running 0
Sat 3 Oct, 19:07 UTC26d ago 2 halved by day 3 25.3 days 0
Thu 1 Oct, 16:40 UTC28d ago 3 halved by day 1 2.1 days 0
Sat 26 Sep, 03:52 UTC34d ago 0 – 5.5 days 0
Wed 16 Sep, 17:27 UTC43d ago 2 halved by day 7 9.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for Rdot’s LEGACY, and is it up?

Right now, Rdot’s LEGACY is recorded as online. The uptime it reports puts the last restart at about 28 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.

Is Rdot’s LEGACY stable in the figures recorded?

19 server fps on average over the last 48 hours, and never under 5. Counted at its highest: 60,074 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,661 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for Rdot’s LEGACY?

With its NA tag, Rdot’s LEGACY lists itself in North America. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 66.51.99.22:28030.

What Rust version is recorded for Rdot’s LEGACY?

On Linux, Rdot’s LEGACY runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.

Population

What does the population history show for Rdot’s LEGACY?

2 of 50 slots on Rdot’s LEGACY are taken at the latest refresh. The seven-day mean is 0 players; the peak over the same period is 2. Over the last 48 hours the busiest hour was 01:00 UTC, at an average of 2 players.

In the rankings, which position does Rdot’s LEGACY hold?

Across seven days, player hours give Rdot’s LEGACY #5,701 globally and #940 in North America, a top 26% position among ranked servers.

Wipe times

On Rdot’s LEGACY, what does the data show for wipe day?

At their busiest, its recent wipes drew 2 players on average. At 0 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases the crowd was below half by day 3.

Which times and days are wipes plotted at on Rdot’s LEGACY?

Once a month, with the force wipe, is when Rdot’s LEGACY wipes. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The current world has been in use since 29 hours ago. The tags state a wipe schedule of one wipe a month.

Map and rules

Which settings does Rdot’s LEGACY run, and what rules?

The name of Rdot’s LEGACY records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. Rust's premium status is required to join. Anti-cheat: VAC, from Valve, is on.

Which map has Rdot’s LEGACY loaded?

Size 3,200 with seed 9941: that is the procedural map Rdot’s LEGACY runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

Where does Rdot’s LEGACY appear among the Rust Graphs lists and filters?

On Rust Graphs, Rdot’s LEGACY is placed in these lists: Rust community servers, plotted and Rust server list: North America. It is returned by these filters on the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Monthly ^m and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

On Rdot’s LEGACY, what is meant by each tag?

The game's server browser reads these tags from Rdot’s LEGACY: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^q (Premium): Rust's premium status is required to join; NA (North America): In the server browser it appears under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

How is Rdot’s LEGACY joined?

Connect with client.connect 66.51.99.22:28030: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. Rust's premium status is required to join.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,^q,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players The slot count is 50.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Mods and access

^q
Premium Rust's premium status is required to join.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded