StatusLive Servers online11,701 Players54,561 Populated3,263 Wiped · 3 h144 Interval5 min Date29 OCT 2026

DWG RG-S4589Server sheetchecked 14m ago

Cybertek 2x offline raid limit 3

Online NA 66.51.99.23:28020 checked 14m ago

2x biweekly wipes moddedcarbon
Connect
Players now 2/ 50 4% full
7-day average1peak 2
Rank#4,589top 21% · #785 in NA
Last wipe13d agobiweekly schedule
Next wipe4hThu 29 Oct, 14:18 UTC
Fig. 1

Players

AveragePeak
00.511.5211:0020:0005:0013:0023:0008:00

Hourly average and peak, UTC.

Fig. 1Players on Cybertek 2x offline raid limit 3
Fig. 2

Server performance

02040608011:0020:0005:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 21% of all ranked servers, top 42% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 14:18 UTC, in 4h. Its biweekly schedule tag · low confidence

usual gap13.5 daysbetween real wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 7

Coming wipes

  1. 4hThu 29 Oct, 14:18 UTC
  2. 7d 8hThu 5 Nov, 19:00 UTCFW
  3. 14d 4hThu 12 Nov, 14:18 UTC
  4. 28d 4hThu 26 Nov, 14:18 UTC
  5. 35d 8hThu 3 Dec, 19:00 UTCFW
  6. 42d 4hThu 10 Dec, 14:18 UTC

The first 48 hours of its last wipes

Thu 15 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 3, 6 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 14:18 UTC13d ago 3 – running 0
Fri 2 Oct, 01:36 UTC27d ago 3 halved by day 7 13.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Atlas - US 2X Medium | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · biweekly · 10 on average
7 / 100
02
[US] Big Tuna 2x Vanilla+ | Max 8 | Just Wiped!NA · groups of 8+ · 2x · biweekly · 2 on average
3 / 75
03
(US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVPNA · groups of 8+ · 2x · biweekly · 2 on average
3 / 100
04
Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 374 on average
104 / 150
05
US Limitless 2x Monthly Main | No BP Wipes | x2NA · groups of 12+ · 2x · monthly · 155 on average
64 / 200
06
HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPEDNA · groups of 8+ · 3x · biweekly · 128 on average
117 / 120
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is Cybertek 2x offline raid limit 3, and is it online now?

Cybertek 2x offline raid limit 3 is up at this moment. Counted from its reported uptime, the last restart was about 3 hours ago. 112 of 168 hours up over the last 7 full days, which is 67% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

How does Cybertek 2x offline raid limit 3 perform, as measured?

The last 48 hours give an average of 25 server fps and a floor of 5. Counted at its highest: 151,202 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,215 MB. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for Cybertek 2x offline raid limit 3?

In North America Cybertek 2x offline raid limit 3 lists itself, tagged NA. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 66.51.99.23:28020.

On which Rust version is Cybertek 2x offline raid limit 3 running?

Rust network protocol 2635 and build 168909 on Linux: that is what Cybertek 2x offline raid limit 3 runs. To join, your game must be on the same protocol; Steam handles the update.

Population

What player count is recorded on Cybertek 2x offline raid limit 3?

Current player count on Cybertek 2x offline raid limit 3: 2, of 50 slots. The seven-day mean is 1 players; the peak over the same period is 2. Averaged over the last 48 hours, the player count is highest at 07:00 UTC: 2 players.

In the rankings, which position does Cybertek 2x offline raid limit 3 hold?

The same seven-day player-hour count places Cybertek 2x offline raid limit 3 at #785 within North America, #4,589 across all ranked servers and in the top 21% of them.

Wipe times

On Cybertek 2x offline raid limit 3, what does the data show for wipe day?

At their busiest, its recent wipes drew 3 players on average. At 6 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. In the other cases the crowd was below half by day 7.

What wipe schedule has been recorded for Cybertek 2x offline raid limit 3?

Too few of Cybertek 2x offline raid limit 3's wipes are on record for its schedule to be confirmed, so its tag is followed for the prediction. On Thursday 29 October at 14:18 UTC its next wipe is due. 13 days 19 hours ago the current world was made. A wipe schedule of one wipe every two weeks is listed in its tags.

Settings

Which rules and settings are recorded for Cybertek 2x offline raid limit 3?

Cybertek 2x offline raid limit 3 takes its gather rate from its name: 2x. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Carbon. VAC is on: that is Valve's anti-cheat.

Which map has Cybertek 2x offline raid limit 3 loaded?

Size 5,000 with seed 7429101: that is the procedural map Cybertek 2x offline raid limit 3 runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

On Rust Graphs, which lists and filters contain Cybertek 2x offline raid limit 3?

These Rust Graphs lists include Cybertek 2x offline raid limit 3: Servers with a 2x gather rate, Modded Rust servers and Rust server list: North America. On the server list, these filters bring it up: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

On Cybertek 2x offline raid limit 3, what is meant by each tag?

The game's server browser reads these tags from Cybertek 2x offline raid limit 3: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): 50 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^b (Biweekly): The wipe cycle is two weeks; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon is the plugin framework here; NA (North America): In the server browser it appears under North America. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

What is the way to connect to Cybertek 2x offline raid limit 3?

Enter client.connect 66.51.99.23:28020 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^b,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players 50 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Carbon is the plugin framework here.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded