StatusLive Servers online11,829 Players89,289 Populated4,008 Wiped · 3 h7 Interval5 min Date28 OCT 2026

DWG RG-S7949Server sheetchecked 2h ago

Rustmod.cc solo/duo

Online NA 66.51.99.44:28015 checked 2h ago

duo monthly wipes moddedoxide
Connect
Players now 1/ 50 2% full
7-day average0peak 1
Rank#7,949top 36% · #1164 in NA
Last wipe27d agomonthly schedule
Next wipe7d 23hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.250.50.75120:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Fig. 1Players on Rustmod.cc solo/duo
Fig. 2

Server performance

0246820:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 36% of all ranked servers, top 63% in NA, and #309 of the duo servers (top 74%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. 7d 23hThu 5 Nov, 19:00 UTCFW
  2. 35d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:42 UTC FW27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
US Limitless 2x Monthly Solo/Duo|No BP Wipes|Noob FriendlyNA · duo · 2x · monthly · 60 on average
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04
US RENEGADE 2x Monthly | Solo Duo | 50% Upkeep | No BP WipeNA · duo · 2x · monthly · 25 on average
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05
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is Rustmod.cc solo/duo online, and what uptime has been recorded?

At this moment Rustmod.cc solo/duo is online. About 23 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

How does Rustmod.cc solo/duo perform, as measured?

5 server fps on average over the last 48 hours, and never under 5. Counted at its highest: 71,514 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 3,251 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for Rustmod.cc solo/duo?

The NA tag is how Rustmod.cc solo/duo lists itself in North America. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 66.51.99.44:28015.

On which Rust version is Rustmod.cc solo/duo running?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on Rustmod.cc solo/duo. Steam updates your game, which must be on the same protocol for you to join.

Player data

How many players are plotted on Rustmod.cc solo/duo?

Current player count on Rustmod.cc solo/duo: 1, of 50 slots. Averaged across seven days, the player count is 0, with a peak of 1. Over the last 48 hours the busiest hour was 17:00 UTC, at an average of 1 players.

Against other Rust servers, where is Rustmod.cc solo/duo placed?

Across seven days, player hours give Rustmod.cc solo/duo #7,949 globally and #1,164 in North America, a top 36% position among ranked servers. Within the duo group it places #309.

Wipe times

On Rustmod.cc solo/duo, what does the data show for wipe day?

At their busiest, its recent wipes drew 2 players on average. 1 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on Rustmod.cc solo/duo?

Once a month, with the force wipe, is when Rustmod.cc solo/duo wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 27 days 2 hours ago. The tags state a wipe schedule of one wipe a month.

Map and rules

Which settings does Rustmod.cc solo/duo run, and what rules?

The name of Rustmod.cc solo/duo records no gather rate. Groups: 2 players maximum (duo). survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

What is the map for Rustmod.cc solo/duo?

Size 3,500 with seed 575110: that is the procedural map Rustmod.cc solo/duo runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

Where does Rustmod.cc solo/duo appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Rustmod.cc solo/duo: Duo Rust servers, Modded Rust servers and Rust server list: North America. It is returned by these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Monthly.

Which meaning is attached to each tag on Rustmod.cc solo/duo?

Tags published by Rustmod.cc solo/duo, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): The slot count is 50; ts2 (Group limit): Team size is capped at 2; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; NA (North America): The browser's listing places it under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

What is the way to connect to Rustmod.cc solo/duo?

In Rust, press F1 and type client.connect 66.51.99.44:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. https://rustmod.cc is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts2,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players The slot count is 50.
ts2
Group limit Team size is capped at 2.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

NA
North America The browser's listing places it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded