StatusLive Servers online11,747 Players54,200 Populated3,368 Wiped · 3 h130 Interval5 min Date28 OCT 2026

DWG RG-S4568Server sheetchecked 11m ago

|US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP

Online NA 66.51.99.46:28025 checked 11m ago

3x biweekly wipes moddedoxidepve
Connect
Players now 1/ 50 2% full
7-day average0peak 3
Rank#4,568top 21% · #776 in NA
Last wipe13d agobiweekly schedule
Next wipe22hThu 29 Oct, 22:04 UTC
Fig. 1

Players

AveragePeak
00.511.5200:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Fig. 1Players on |US| Zee's 3x PVE | Convoy/Train | Raidable...
Fig. 2

Server performance

02040608000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 21% of all ranked servers, top 42% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 22:04 UTC, in 22h. Its biweekly schedule tag · low confidence

usual gap14.1 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak5players, last three wipes
crowd held0%else halves by day 4

Coming wipes

  1. 22hThu 29 Oct, 22:04 UTC
  2. 7d 19hThu 5 Nov, 19:00 UTCFW
  3. 14d 22hThu 12 Nov, 22:04 UTC
  4. 28d 22hThu 26 Nov, 22:04 UTC
  5. 35d 19hThu 3 Dec, 19:00 UTCFW
  6. 42d 22hThu 10 Dec, 22:04 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 5, 5 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 22:04 UTC13d ago 5 – running 0
Thu 1 Oct, 23:23 UTC FW27d ago 5 halved by day 3 13.9 days 0
Thu 17 Sep, 18:29 UTC41d ago 5 halved by day 5 14.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
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118 / 150
02
[US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱BiweeklyNA · groups of 6 · biweekly · 13 on average
12 / 100
03
[US] Northnet 3x PVE | Events | Raids | Quests | Custom WeaponsNA · groups of 12+ · 3x · biweekly · 9 on average
16 / 100
04
FOXX PVE - 3X |Kits|Skill|RP|Bosses|Hard NPCs|EventsNA · groups of 12+ · 3x · biweekly · 4 on average
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05
GOM 3x PVE Grumpy Old Man |Kits|Skins|BackPack|RaidableBaseNA · groups of 8+ · 3x · biweekly · 2 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP online, and what uptime has been recorded?

Right now, |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP is recorded as online. About 8 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. First seen by Rust Graphs on 13 September 2026.

How does |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP perform, as measured?

24 server fps on average over the last 48 hours, and never under 5. Counted at its highest: 124,103 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,236 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP?

The NA tag is how |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP lists itself in North America. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 66.51.99.46:28025.

What Rust version is recorded for |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP?

Rust network protocol 2635 and build 168909 on Linux: that is what |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP runs. Steam updates your game, which must be on the same protocol for you to join.

Player data

What does the population history show for |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP?

At the last refresh, |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP recorded 1 players across 50 slots. The seven-day mean is 0 players; the peak over the same period is 3. Over the last 48 hours the busiest hour was 01:00 UTC, at an average of 2 players.

Against other Rust servers, where is |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP placed?

|US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP also measures #776 in North America on the same seven-day player-hour count, at #4,568 globally and in the top 21% of ranked servers.

Wipe data

On |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP, what does the data show for wipe day?

At their busiest, its recent wipes drew 5 players on average. 5 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. In the other cases the crowd was below half by day 4.

What wipe schedule has been recorded for |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP?

Its tag is followed for the prediction: too few of |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP's wipes are on record to confirm the schedule. On Thursday 29 October at 22:04 UTC its next wipe is due. The world it runs now was made 13 days 1 hours ago. The tags state a wipe schedule at two-week intervals.

Map and rules

Which settings does |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP run, and what rules?

|US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP takes its gather rate from its name: 3x. 5 players per group at most. pve, no fighting other players, is the game mode. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

What is the map for |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP?

Size 4,300 with seed 676767: that is the procedural map |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

On Rust Graphs, which lists and filters contain |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP?

The Rust Graphs lists that carry |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP are: 3x Rust servers, plotted, Modded Rust servers, PvE Rust servers, plotted and Rust server list: North America. On the server list, these filters bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 3x.

Which meaning is attached to each tag on |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP?

gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): 50 player slots; ts5 (Group limit): The team limit is 5; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^b (Biweekly): Every two weeks it wipes; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; NA (North America): The browser's listing places it under North America are the tags |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

By what method do you join |US| Zee's 3x PVE | Convoy/Train | Raidable Bases | Skills | NP?

Enter client.connect 66.51.99.46:28025 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,NA,^p,gmrust,cs168909,ts5,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players 50 player slots.
ts5
Group limit The team limit is 5.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

NA
North America The browser's listing places it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded