StatusLive Servers online11,840 Players88,651 Populated4,028 Wiped · 3 h162 Interval5 min Date28 OCT 2026

DWG RG-S12134Server sheetchecked 14m ago

BNW Utopia PVE|RaidableBases|Events|Up to 2.5x|Jetpack

Online NA 66.51.99.47:28015 checked 14m ago

2.5x monthly wipes moddedoxidepve
Connect
Players now 0/ 50 0% full
7-day average0peak 1
Rank#12,134top 55% · #1370 in NA
Last wipe26d agomonthly schedule
Next wipe8d 2hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.250.50.75117:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Fig. 1Players on BNW Utopia PVE|RaidableBases|Events|Up to...
Fig. 2

Server performance

02040608017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 55% of all ranked servers, top 73% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 2h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 8d 2hThu 5 Nov, 19:00 UTCFW
  2. 36d 2hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:04 UTC FW26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server details

How reliable is BNW Utopia PVE|RaidableBases|Events|Up to 2.5x|Jetpack, and is it online now?

At this moment BNW Utopia PVE|RaidableBases|Events|Up to 2.5x|Jetpack is online. About 4 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. On 13 September 2026 is when Rust Graphs first saw it.

How does BNW Utopia PVE|RaidableBases|Events|Up to 2.5x|Jetpack perform, as measured?

Average server fps over the last 48 hours is 57; the lowest was 33. Counted at its highest: 111,860 entities, buildings, deployables and the rest of the world included. 4,460 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

In which location is BNW Utopia PVE|RaidableBases|Events|Up to 2.5x|Jetpack hosted?

With its NA tag, BNW Utopia PVE|RaidableBases|Events|Up to 2.5x|Jetpack lists itself in North America. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 66.51.99.47:28015.

On which Rust version is BNW Utopia PVE|RaidableBases|Events|Up to 2.5x|Jetpack running?

On Linux, BNW Utopia PVE|RaidableBases|Events|Up to 2.5x|Jetpack runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.

Player data

How many players are plotted on BNW Utopia PVE|RaidableBases|Events|Up to 2.5x|Jetpack?

At the last refresh, BNW Utopia PVE|RaidableBases|Events|Up to 2.5x|Jetpack recorded 0 players across 50 slots. Averaged across seven days, the player count is 0, with a peak of 1. Over the last 48 hours the busiest hour was 17:00 UTC, at an average of 1 players.

What rank has been recorded for BNW Utopia PVE|RaidableBases|Events|Up to 2.5x|Jetpack?

Across seven days, player hours give BNW Utopia PVE|RaidableBases|Events|Up to 2.5x|Jetpack #12,134 globally and #1,370 in North America, a top 55% position among ranked servers.

Schedules

What is recorded on BNW Utopia PVE|RaidableBases|Events|Up to 2.5x|Jetpack on wipe day?

The recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe, the crowd peaked.

On BNW Utopia PVE|RaidableBases|Events|Up to 2.5x|Jetpack, when do wipes occur?

Once a month, with the force wipe, is when BNW Utopia PVE|RaidableBases|Events|Up to 2.5x|Jetpack wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world has been in use since 26 days 22 hours ago. Its tags give a wipe schedule of one wipe per month.

Map and rules

Which rules and settings are recorded for BNW Utopia PVE|RaidableBases|Events|Up to 2.5x|Jetpack?

The name records 2.5x gather for BNW Utopia PVE|RaidableBases|Events|Up to 2.5x|Jetpack. Eight players per group: the default for the game. It runs the pve game mode, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

What is the map for BNW Utopia PVE|RaidableBases|Events|Up to 2.5x|Jetpack?

Size 4,300 with seed 1734219129: that is the procedural map BNW Utopia PVE|RaidableBases|Events|Up to 2.5x|Jetpack runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

On Rust Graphs, which lists and filters contain BNW Utopia PVE|RaidableBases|Events|Up to 2.5x|Jetpack?

These Rust Graphs lists include BNW Utopia PVE|RaidableBases|Events|Up to 2.5x|Jetpack: Modded Rust servers, PvE Rust servers, plotted and Rust server list: North America. On the server list, these filters bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

On BNW Utopia PVE|RaidableBases|Events|Up to 2.5x|Jetpack, what is meant by each tag?

Tags published by BNW Utopia PVE|RaidableBases|Events|Up to 2.5x|Jetpack, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^p (PvE): No player combat: the threat comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; NA (North America): The browser's listing places it under North America. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

What is the way to connect to BNW Utopia PVE|RaidableBases|Events|Up to 2.5x|Jetpack?

In Rust, press F1 and type client.connect 66.51.99.47:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. You will find its website at https://bnwgaming.tip4serv.com/.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players Slots: 50.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Gameplay

^p
PvE No player combat: the threat comes from the world.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

NA
North America The browser's listing places it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded