StatusLive Servers online11,605 Players35,310 Populated2,870 Wiped · 3 h58 Interval5 min Date28 OCT 2026

DWG RG-S3924Server sheetchecked 8m ago

[US]HighMiles|2x|ZOMBIES|PVP ZONES

Online NA 66.51.99.4:30111 checked 8m ago

2x monthly wipes moddedoxidepve
Connect
Players now 0/ 100 0% full
7-day average1peak 4
Rank#3,924top 18% · #653 in NA
Last wipe4d agomonthly schedule
Next wipe8d 14hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.511.5205:0014:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Fig. 1Players on [US]HighMiles|2x|ZOMBIES|PVP ZONES
Fig. 2

Server performance

01020304005:0014:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct18 Oct23 Oct28 Oct

Top 18% of all ranked servers, top 35% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe · high confidence

wipe-day peak4players, last three wipes

Coming wipes

  1. 8d 14hThu 5 Nov, 19:00 UTCFW
  2. 36d 14hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 4, 17 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 20:17 UTC4d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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01
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02
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is [US]HighMiles|2x|ZOMBIES|PVP ZONES online, and what uptime has been recorded?

[US]HighMiles|2x|ZOMBIES|PVP ZONES is up at this moment. The uptime it reports puts the last restart at about 19 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. The first sighting of it by Rust Graphs was on 3 October 2026.

What does the recorded performance of [US]HighMiles|2x|ZOMBIES|PVP ZONES show?

Average server fps over the last 48 hours is 30; the lowest was 29. Counted at its highest: 65,974 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,996 MB. Players feel low fps and a climbing entity count as lag.

In which location is [US]HighMiles|2x|ZOMBIES|PVP ZONES hosted?

In North America [US]HighMiles|2x|ZOMBIES|PVP ZONES lists itself, tagged NA. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 66.51.99.4:30111.

What Rust version is recorded for [US]HighMiles|2x|ZOMBIES|PVP ZONES?

Rust network protocol 2635 and build 168909 on Linux: that is what [US]HighMiles|2x|ZOMBIES|PVP ZONES runs. To join, your game must be on the same protocol; Steam handles the update.

Player data

What does the population history show for [US]HighMiles|2x|ZOMBIES|PVP ZONES?

Current player count on [US]HighMiles|2x|ZOMBIES|PVP ZONES: 0, of 100 slots. Averaged across seven days, the player count is 1, with a peak of 4. Averaged over the last 48 hours, the player count is highest at 00:00 UTC: 2 players.

What rank has been recorded for [US]HighMiles|2x|ZOMBIES|PVP ZONES?

The same seven-day player-hour count places [US]HighMiles|2x|ZOMBIES|PVP ZONES at #653 within North America, #3,924 across all ranked servers and in the top 18% of them.

Wipe data

What happens on [US]HighMiles|2x|ZOMBIES|PVP ZONES on the day of a wipe?

An average of 4 players was recorded at the busiest point of its recent wipes. At 17 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on [US]HighMiles|2x|ZOMBIES|PVP ZONES?

At [US]HighMiles|2x|ZOMBIES|PVP ZONES the only wipe is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world has been in use since 4 days 7 hours ago. The tags state a wipe schedule of one wipe a month.

Rules and settings

Which rules and settings are recorded for [US]HighMiles|2x|ZOMBIES|PVP ZONES?

The name records 2x gather for [US]HighMiles|2x|ZOMBIES|PVP ZONES. The group limit is 8 players, the game's default. pve, no fighting other players, is the game mode. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

What is the map for [US]HighMiles|2x|ZOMBIES|PVP ZONES?

Size 3,500 with seed 1337: that is the procedural map [US]HighMiles|2x|ZOMBIES|PVP ZONES runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. Recorded map name: Custom Map.

Tags

On Rust Graphs, which lists and filters contain [US]HighMiles|2x|ZOMBIES|PVP ZONES?

These Rust Graphs lists include [US]HighMiles|2x|ZOMBIES|PVP ZONES: Servers with a 2x gather rate, Modded Rust servers, PvE Rust servers, plotted, Rust zombie servers, plotted and Rust server list: North America. These filters on the server list return it: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Gather rate: 2x.

Which meaning is attached to each tag on [US]HighMiles|2x|ZOMBIES|PVP ZONES?

Tags published by [US]HighMiles|2x|ZOMBIES|PVP ZONES, and read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): Slots: 100; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^p (PvE): No player combat: the threat comes from the world; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; NA (North America): The browser's listing places it under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

By what method do you join [US]HighMiles|2x|ZOMBIES|PVP ZONES?

Connect with client.connect 66.51.99.4:30111: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. You will find its website at https://highs-pve-server.paynow.store/.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,NA,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players Slots: 100.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Gameplay

^p
PvE No player combat: the threat comes from the world.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

NA
North America The browser's listing places it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded