StatusLive Servers online11,810 Players83,965 Populated3,630 Wiped · 3 h336 Interval5 min Date29 OCT 2026

DWG RG-S11122Server sheetchecked 10m ago

Eagle's Nest

Online NA 66.51.99.57:28000 checked 10m ago

monthly wipes moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak 1
Rank#11,122top 50% · #1315 in NA
Last wipe26d agomonthly schedule
Next wipe6d 20hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123423:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Fig. 1Players on Eagle's Nest
Fig. 2

Server performance

0246823:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 50% of all ranked servers, top 71% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

usual gap1 daysbetween real wipes
wipe-day peak2players, last three wipes

Coming wipes

  1. 6d 20hThu 5 Nov, 19:00 UTCFW
  2. 34d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 22:27 UTC26d ago 2 – running 0
Thu 1 Oct, 22:39 UTC FW27d ago 2 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is Eagle's Nest online, and what uptime has been recorded?

Eagle's Nest is up at this moment. The uptime it reports puts the last restart at about 10 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

Is Eagle's Nest stable in the figures recorded?

The last 48 hours give an average of 5 server fps and a floor of 5. Counted at its highest: 82,732 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,450 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for Eagle's Nest?

In North America Eagle's Nest lists itself, tagged NA. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 66.51.99.57:28000.

What Rust version is recorded for Eagle's Nest?

Rust network protocol 2635 and build 168909 on Linux: that is what Eagle's Nest runs. Steam updates your game, which must be on the same protocol for you to join.

Player data

How many players are plotted on Eagle's Nest?

At the last refresh, Eagle's Nest recorded 0 players across 50 slots. Averaged across seven days, the player count is 0, with a peak of 1.

What rank has been recorded for Eagle's Nest?

Eagle's Nest also measures #1,315 in North America on the same seven-day player-hour count, at #11,122 globally and in the top 50% of ranked servers.

Wipe data

On Eagle's Nest, what does the data show for wipe day?

The recent wipes averaged a busiest count of 2 players. 4 hours after the latest wipe, the crowd peaked.

On Eagle's Nest, when do wipes occur?

The force wipe is the only wipe at Eagle's Nest, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 26 days 23 hours ago. Its tags give a wipe schedule of one wipe per month.

Map and rules

What settings and rules apply on Eagle's Nest?

The name of Eagle's Nest records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

What is the map for Eagle's Nest?

Seed 1337 and size 4,000 define the procedural map Eagle's Nest generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing. The map is named as follows: Custom Map.

Lists and filters

Where does Eagle's Nest appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Eagle's Nest: Modded Rust servers and Rust server list: North America. It is returned by these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meaning is attached to each tag on Eagle's Nest?

Tags published by Eagle's Nest, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; NA (North America): The browser's listing places it under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

What is the way to connect to Eagle's Nest?

Connect with client.connect 66.51.99.57:28000: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players Slots: 50.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

NA
North America The browser's listing places it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded