DWG RG-S11122Server sheetchecked 10m ago
Eagle's Nest
Online NA 66.51.99.57:28000 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 50% of all ranked servers, top 71% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence
Coming wipes
- 6d 20hThu 5 Nov, 19:00 UTCFW
- 34d 20hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 22:27 UTC26d ago | 2 | – | running | 0 |
| Thu 1 Oct, 22:39 UTC FW27d ago | 2 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Eagle's Nest online, and what uptime has been recorded?
Eagle's Nest is up at this moment. The uptime it reports puts the last restart at about 10 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
Is Eagle's Nest stable in the figures recorded?
The last 48 hours give an average of 5 server fps and a floor of 5. Counted at its highest: 82,732 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,450 MB. Players feel low fps and a climbing entity count as lag.
What location is recorded for Eagle's Nest?
In North America Eagle's Nest lists itself, tagged NA. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 66.51.99.57:28000.
What Rust version is recorded for Eagle's Nest?
Rust network protocol 2635 and build 168909 on Linux: that is what Eagle's Nest runs. Steam updates your game, which must be on the same protocol for you to join.
Player data
How many players are plotted on Eagle's Nest?
At the last refresh, Eagle's Nest recorded 0 players across 50 slots. Averaged across seven days, the player count is 0, with a peak of 1.
What rank has been recorded for Eagle's Nest?
Eagle's Nest also measures #1,315 in North America on the same seven-day player-hour count, at #11,122 globally and in the top 50% of ranked servers.
Wipe data
On Eagle's Nest, what does the data show for wipe day?
The recent wipes averaged a busiest count of 2 players. 4 hours after the latest wipe, the crowd peaked.
On Eagle's Nest, when do wipes occur?
The force wipe is the only wipe at Eagle's Nest, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 26 days 23 hours ago. Its tags give a wipe schedule of one wipe per month.
Map and rules
What settings and rules apply on Eagle's Nest?
The name of Eagle's Nest records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.
What is the map for Eagle's Nest?
Seed 1337 and size 4,000 define the procedural map Eagle's Nest generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing. The map is named as follows: Custom Map.
Lists and filters
Where does Eagle's Nest appear among the Rust Graphs lists and filters?
These Rust Graphs lists include Eagle's Nest: Modded Rust servers and Rust server list: North America. It is returned by these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meaning is attached to each tag on Eagle's Nest?
Tags published by Eagle's Nest, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; NA (North America): The browser's listing places it under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
What is the way to connect to Eagle's Nest?
Connect with client.connect 66.51.99.57:28000: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
