StatusLive Servers online11,663 Players44,443 Populated2,920 Wiped · 3 h102 Interval5 min Date30 OCT 2026

DWG RG-S15264Server sheetchecked 10m ago

Pine Hosting Rust Server

Online NA 66.51.99.57:28035 checked 10m ago

monthly wipes moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,264top 69% · #1493 in NA
Last wipe26d agomonthly schedule
Next wipe6d 15hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123404:0013:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Fig. 1Players on Pine Hosting Rust Server
Fig. 2

Server performance

0246804:0013:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep30 Sep8 Oct15 Oct23 Oct30 Oct

Top 69% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 15h. The force wipe · high confidence

usual gap1.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak5players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. 6d 15hThu 5 Nov, 19:00 UTCFW
  2. 34d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 3 OctThu 1 OctFri 25 Sep
02468+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 5, 2 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 18:54 UTC26d ago 5 – running 1
Thu 1 Oct, 23:53 UTC FW28d ago 5 – 1.8 days 0
Fri 25 Sep, 00:24 UTC35d ago 4 halved by day 1 7 days 1
Wed 23 Sep, 20:34 UTC36d ago 4 – 1.2 days 0
Wed 23 Sep, 02:44 UTC37d ago 4 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

How reliable is Pine Hosting Rust Server, and is it online now?

Right now, Pine Hosting Rust Server is recorded as online. About 7 days 14 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 23 September 2026 is when Rust Graphs first saw it.

What does the recorded performance of Pine Hosting Rust Server show?

Average server fps over the last 48 hours is 5; the lowest was 5. Counted at its highest: 13,577 entities, buildings, deployables and the rest of the world included. Memory use peaked at 1,317 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is Pine Hosting Rust Server hosted?

In North America Pine Hosting Rust Server lists itself, tagged NA. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 66.51.99.57:28035.

What Rust version is recorded for Pine Hosting Rust Server?

The platform is Linux and the version is Rust network protocol 2634 and build 167781 on Pine Hosting Rust Server. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for Pine Hosting Rust Server?

Current player count on Pine Hosting Rust Server: 0, of 50 slots. The seven-day mean on this server is 0 players.

Against other Rust servers, where is Pine Hosting Rust Server placed?

The same seven-day player-hour count places Pine Hosting Rust Server at #1,493 within North America, #15,264 across all ranked servers and in the top 69% of them.

Wipe times

What is recorded on Pine Hosting Rust Server on wipe day?

The recent wipes averaged a busiest count of 5 players. At 2 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. In the other cases the crowd was below half by day 1.

What wipe schedule has been recorded for Pine Hosting Rust Server?

At Pine Hosting Rust Server the only wipe is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 26 days 8 hours ago the current world was made. Its tags give a wipe schedule of one wipe per month.

Map and rules

Which rules and settings are recorded for Pine Hosting Rust Server?

The name of Pine Hosting Rust Server records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

What is the map for Pine Hosting Rust Server?

Pine Hosting Rust Server runs a procedural map of size 1,750 with seed 1393129750, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

On Rust Graphs, which lists and filters contain Pine Hosting Rust Server?

On Rust Graphs, Pine Hosting Rust Server is placed in these lists: Modded Rust servers and Rust server list: North America. On the server list, these filters bring it up: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meaning is attached to each tag on Pine Hosting Rust Server?

Tags published by Pine Hosting Rust Server, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): 50 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): 167781 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; NA (North America): In the server browser it appears under North America. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

What is the way to connect to Pine Hosting Rust Server?

Connect with client.connect 66.51.99.57:28035: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,NA,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players 50 player slots.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Your game must match protocol 2634 to join.
cs167781
Build 167781 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded