StatusLive Servers online11,636 Players31,247 Populated2,768 Wiped · 3 h72 Interval5 min Date29 OCT 2026

DWG RG-S3852Server sheetchecked 13m ago

Shadow Island 2X | Bi-Weekly | Quad

Online NA 66.51.99.59:28120 checked 13m ago

2x quad biweekly wipes moddedoxide
Connect
Players now 1/ 100 1% full
7-day average1peak 5
Rank#3,852top 17% · #638 in NA
Last wipe6d agobiweekly schedule
Next wipe7d 13hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123406:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Fig. 1Players on Shadow Island 2X | Bi-Weekly | Quad
Fig. 2

Server performance

02040608006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 17% of all ranked servers, top 34% in NA, and #245 of the quad servers (top 30%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence

usual gap10.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak5players, last three wipes
crowd held50%else halves by day 3

Coming wipes

  1. 7d 13hThu 5 Nov, 19:00 UTCFW
  2. 21d 12hThu 19 Nov, 17:57 UTC
  3. 35d 13hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 5, 5 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 17:57 UTC6d ago 5 – running 0
Thu 15 Oct, 21:39 UTC13d ago 7 halved by day 3 6.8 days 1
Thu 1 Oct, 22:08 UTC FW27d ago 2 held half 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is Shadow Island 2X | Bi-Weekly | Quad online, and what uptime has been recorded?

At this moment Shadow Island 2X | Bi-Weekly | Quad is online. Counted from its reported uptime, the last restart was about 6 days 9 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 1 October 2026.

Is Shadow Island 2X | Bi-Weekly | Quad stable in the figures recorded?

Average server fps over the last 48 hours is 12; the lowest was 5. Counted at its highest: 107,454 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 5,016 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is Shadow Island 2X | Bi-Weekly | Quad hosted?

In North America Shadow Island 2X | Bi-Weekly | Quad lists itself, tagged NA. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 66.51.99.59:28120.

What Rust version is recorded for Shadow Island 2X | Bi-Weekly | Quad?

Rust network protocol 2635 and build 168909 on Linux: that is what Shadow Island 2X | Bi-Weekly | Quad runs. The same protocol is required for joining, and Steam updates your game to it.

Population

How many players are plotted on Shadow Island 2X | Bi-Weekly | Quad?

1 of 100 slots on Shadow Island 2X | Bi-Weekly | Quad are taken at the latest refresh. The seven-day mean is 1 players; the peak over the same period is 5. The 48-hour peak falls at 11:00 UTC, averaging 3 players.

What rank has been recorded for Shadow Island 2X | Bi-Weekly | Quad?

Shadow Island 2X | Bi-Weekly | Quad also measures #638 in North America on the same seven-day player-hour count, at #3,852 globally and in the top 17% of ranked servers. Ranked #245 among quad servers.

Schedules

What happens on Shadow Island 2X | Bi-Weekly | Quad on the day of a wipe?

An average of 5 players was recorded at the busiest point of its recent wipes. 5 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 50% of its recent wipes. By day 3 the crowd had fallen below half on the wipes where it did not hold.

Which times and days are wipes plotted at on Shadow Island 2X | Bi-Weekly | Quad?

Its tag is followed for the prediction: too few of Shadow Island 2X | Bi-Weekly | Quad's wipes are on record to confirm the schedule. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The current world has been in use since 6 days 11 hours ago. A wipe schedule of one wipe every two weeks is listed in its tags.

Map and rules

What settings and rules apply on Shadow Island 2X | Bi-Weekly | Quad?

Shadow Island 2X | Bi-Weekly | Quad takes its gather rate from its name: 2x. Groups: 4 players maximum (quad). survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

On which map is Shadow Island 2X | Bi-Weekly | Quad played?

Shadow Island 2X | Bi-Weekly | Quad runs a procedural map of size 3,900 with seed 1337, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. The name of the map reads: Shadow Island Custom Map.

Filters

Where does Shadow Island 2X | Bi-Weekly | Quad appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Shadow Island 2X | Bi-Weekly | Quad: Servers with a 2x gather rate, Modded Rust servers and Rust server list: North America. It is returned by these filters on the server list: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 2x.

Which meaning is attached to each tag on Shadow Island 2X | Bi-Weekly | Quad?

The game's server browser reads these tags from Shadow Island 2X | Bi-Weekly | Quad: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): 100 player slots; ts4 (Group limit): Teams hold no more than 4; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^b (Biweekly): The wipe cycle is two weeks; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; NA (North America): In the server browser it appears under North America. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

What is the way to connect to Shadow Island 2X | Bi-Weekly | Quad?

In Rust, press F1 and type client.connect 66.51.99.59:28120 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. https://shadowisland.xyz/ is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,NA,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players 100 player slots.
ts4
Group limit Teams hold no more than 4.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded