StatusLive Servers online11,784 Players66,602 Populated3,516 Wiped · 3 h198 Interval5 min Date29 OCT 2026

DWG RG-S15318Server sheetchecked 10m ago

Rust Factory

Online 66.51.99.62:28050 checked 10m ago

moddedcarbon
Connect
Players now 0/ 75 0% full
7-day average0peak –
Rank#15,318top 69%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123413:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

Fig. 1Players on Rust Factory
Fig. 2

Server performance

0246813:0022:0007:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct13 Oct18 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server details

How reliable is Rust Factory, and is it online now?

Right now, Rust Factory is recorded as online. The uptime it reports puts the last restart at about 23 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 2 October 2026.

Is Rust Factory stable in the figures recorded?

5 server fps on average over the last 48 hours, and never under 5. Counted at its highest: 140,798 entities, buildings, deployables and the rest of the world included. 4,157 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

In which location is Rust Factory hosted?

No region is published by Rust Factory. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 66.51.99.62:28050 is its address.

What Rust version is recorded for Rust Factory?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on Rust Factory. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for Rust Factory?

Current player count on Rust Factory: 0, of 75 slots. The seven-day mean on this server is 0 players.

What rank has been recorded for Rust Factory?

Player hours over seven days place Rust Factory at #15,318, within the top 69% of ranked servers.

Schedules

What wipe schedule has been recorded for Rust Factory?

Rust Factory's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 27 days 2 hours ago.

Rules and settings

Which settings does Rust Factory run, and what rules?

The name of Rust Factory records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Carbon. VAC is on: that is Valve's anti-cheat.

On which map is Rust Factory played?

Seed 1276598491 and size 5,000 define the procedural map Rust Factory generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

Where does Rust Factory appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Rust Factory: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meaning is attached to each tag on Rust Factory?

The game's server browser reads these tags from Rust Factory: gmvanilla (Game mode): Survival, vanilla style; mp75 (Max players): The slot count is 75; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework is Carbon. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

What is the way to connect to Rust Factory?

In Rust, press F1 and type client.connect 66.51.99.62:28050 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^z,^y

Game

gmvanilla
Game mode Survival, vanilla style.
mp75
Max players The slot count is 75.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded